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10.1145/3569009.3573110acmconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
Work in Progress

Interactive Rehabilitation Carpet for Children with Cerebral Palsy

Published: 26 February 2023 Publication History

Abstract

Children with cerebral palsy (CP) can experience complex gait deviations and need to go through intensive lower extremity rehabilitation exercises to develop and enhance their motor control in daily living. However, most of them cannot persist in the regular repetitive exercise sessions using hospital-based equipment. To provide a playful and attractive rehabilitation environment, an interactive carpet with interchangeable covers and varied step lengths is introduced to motivate children for lower extremity training. The vibrant colours, engaging games, visual and audio feedback are designed to increase the carpet-human interaction. This carpet can support gait exercise with five types of step lengths, which improves its accessibility and usability for children with CP.

Supplementary Material

MP4 File (Video_teiwp1045.mp4)
An illustration video for the design in this paper.

References

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Cited By

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  • (2025)PuzMaty: Supporting Puzzle Mats Design Creation2025 IEEE/SICE International Symposium on System Integration (SII)10.1109/SII59315.2025.10871081(919-923)Online publication date: 21-Jan-2025
  • (2024)Interactive Game Carpet with Gait Analysis for Children's Lower Limb TrainingProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659401(823-827)Online publication date: 17-Jun-2024
  • (2023)A Portable Ball with Unity-based Computer Game for Interactive Arm Motor Control ExerciseCompanion Publication of the 25th International Conference on Multimodal Interaction10.1145/3610661.3617152(1-5)Online publication date: 9-Oct-2023

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Published In

cover image ACM Conferences
TEI '23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction
February 2023
709 pages
ISBN:9781450399777
DOI:10.1145/3569009
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 February 2023

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Author Tags

  1. Cerebral palsy rehabilitation
  2. lower extremity training

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Overall Acceptance Rate 393 of 1,367 submissions, 29%

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Cited By

View all
  • (2025)PuzMaty: Supporting Puzzle Mats Design Creation2025 IEEE/SICE International Symposium on System Integration (SII)10.1109/SII59315.2025.10871081(919-923)Online publication date: 21-Jan-2025
  • (2024)Interactive Game Carpet with Gait Analysis for Children's Lower Limb TrainingProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659401(823-827)Online publication date: 17-Jun-2024
  • (2023)A Portable Ball with Unity-based Computer Game for Interactive Arm Motor Control ExerciseCompanion Publication of the 25th International Conference on Multimodal Interaction10.1145/3610661.3617152(1-5)Online publication date: 9-Oct-2023

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