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Bare-hand human-computer interaction

Published: 15 November 2001 Publication History

Abstract

In this paper, we describe techniques for barehanded interaction between human and computer. Barehanded means that no device and no wires are attached to the user, who controls the computer directly with the movements of his/her hand.Our approach is centered on the needs of the user. We therefore define requirements for real-time barehanded interaction, derived from application scenarios and usability considerations. Based on those requirements a finger-finding and hand-posture recognition algorithm is developed and evaluated.To demonstrate the strength of the algorithm, we build three sample applications. Finger tracking and hand posture recognition are used to paint virtually onto the wall, to control a presentation with hand postures, and to move virtual items on the wall during a brainstorming session. We conclude the paper with user tests, which were conducted to prove the usability of bare-hand human computer interaction.

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cover image ACM Other conferences
PUI '01: Proceedings of the 2001 workshop on Perceptive user interfaces
November 2001
241 pages
ISBN:9781450374736
DOI:10.1145/971478
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 November 2001

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Author Tags

  1. bare-hand control
  2. computer vision
  3. finger tracking
  4. hand-posture recognition
  5. human-computer interaction
  6. real-time

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PUI01
PUI01: Workshop on Perceptive User Interfaces
November 15 - 16, 2001
Florida, Orlando, USA

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  • (2024)Monocular Tracking of Passive Stylus on Passive SurfaceCompanion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces10.1145/3696762.3698041(4-8)Online publication date: 27-Oct-2024
  • (2024)Exploring and Modeling Directional Effects on Steering Behavior in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.345616630:11(7107-7117)Online publication date: 1-Nov-2024
  • (2024)Single-to-Dual-View Adaptation for Egocentric 3D Hand Pose Estimation2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.00071(677-686)Online publication date: 16-Jun-2024
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  • (2023)Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimation2023 IEEE/CVF International Conference on Computer Vision (ICCV)10.1109/ICCV51070.2023.02157(23543-23554)Online publication date: 1-Oct-2023
  • (2023)A Novel Technique for Hand Gesture Recognition2023 International Conference on Advances in Computation, Communication and Information Technology (ICAICCIT)10.1109/ICAICCIT60255.2023.10466087(556-560)Online publication date: 23-Nov-2023
  • (2023)mIV3Net: modified inception V3 network for hand gesture recognitionMultimedia Tools and Applications10.1007/s11042-023-15865-183:4(10587-10613)Online publication date: 23-Jun-2023
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  • (2022)Force-Aware Interface via Electromyography for Natural VR/AR InteractionACM Transactions on Graphics10.1145/3550454.355546141:6(1-18)Online publication date: 30-Nov-2022
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