Design of an intelligent navigation system for participative computer animation
Pages 55 - 62
Abstract
In this paper, we propose a novel way of interactive entertainment, called Participative Computer Animation, allowing a user to participate in a computer animated story as an observer. We consider this form of entertainment as a kind of interactive storytelling, in which the presentation and perception of the story is under the control of a user through a first-person camera. As the animation of the story unfolds, the user needs to follow and view the relevant events, a complex task which requires him to navigate in the 3D environment, and hence reduces his immersion. We therefore propose to design an intelligent navigation mechanism, in which the system can voluntarily assist the user in reaching some designated best view configurations under time constraint. We have implemented such a system and invited a few users in a pilot study to evaluate the system and provide feedback. The experimental results show that our participative computer animation system can enhance the sense of presence while the intelligent navigation mechanism can improve the quality of perceiving the animated story.
References
[1]
{ACoYL08} Assa J., Cohen-or D., Yeh I.-C., Lee T.: Motion Overview of Human Actions. ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2008 27, 5 (December 2008). URL: http://dl.acm.org/citation.cfm?doid=1457515.1409068, 1, 2
[2]
{AVF04} Andújar C. G., Vázquez P. P. A., Fairén M. G.: Way-Finder: Guided Tours Through Complex Walkthrough Models. Comput. Graph. Forum 23, 3 (2004), 499--508. 1, 2
[3]
{Bec02} Beckhaus S.: Dynamic Potential Fields for Guided Exlporation in Virtual Environments. PhD thesis, Fakultät für Informatik, University of Magdeburg, 2002. 2
[4]
{BJ09} Burelli P., Jhala A.: Dynamic Artificial Potential Fields for Autonomous Camera Control. Artificial Intelligence and Interactive Digital Entertainment (2009). 2
[5]
{Bou14} Boubekeur T.: ShellCam: Interactive geometry-aware virtual camera control. In IEEE International Conference on Image Processing (2014). 1
[6]
{CON08} Christie M., Oliver P., Normand J.-M.: Camera Control in Computer Graphics. Computer Graphics Forum 27, 8 (2008).
[7]
{CRI03} Chittaro L., Ranon R., Ieronutti L.: Guiding visitors of web3d worlds through automatically generated tours. In Proceedings of the Eighth International Conference on 3D Web Technology (New York, NY, USA, 2003), Web3D '03, ACM, pp. 27--38. 2
[8]
{ETT07} Elmqvist N., Tudoreanu M. E., Tsigas P.: Tour generation for exploration of 3D virtual environments. In Proceedings of the 2007 ACM symposium on Virtual reality software and technology (2007), ACM, pp. 207--210. 2
[9]
{GCR*13} Galvane Q., Christie M., Ronfard R., Lim C.-K., Cani M.-P.: Steering Behaviors for Autonomous Cameras. In ACM SIGGRAPH conference on Motion in Games (2013), MIG '13 Proceedings of Motion on Games. 2
[10]
{GRCS14} Galvane Q., Ronfard R., Christie M., Szilas N.: Narrative-Driven Camera Control for Cinematic Replay of Computer Games. In Motion In Games (Los Angeles, United States, Nov. 2014). URL: https://hal.inria.fr/hal-01067016.
[11]
{GRLC15} Galvane Q., Ronfard R., Lino C., Christie M.: Continuity editing for 3d animation. In Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence (2015), AAAI'15, AAAI Press, pp. 753--761. URL: http://dl.acm.org/citation.cfm?id=2887007.2887112. 4
[12]
{HDKG08} Hachet M., Decle F., Knodel S., Guitton P.: Navidget for Easy 3D Camera Positioning from 2D Inputs. In IEEE Symposium on 3D User Interfaces (2008).
[13]
{HMK* 97} Hong L., Muraki S., Kaufman A., Bartz D., He T.: Virtual voyage: interactive navigation in the human colon. In SIGGRAPH '97: Proceedings of the 24th annual conference on Computer graphics and interactive techniques (New York, NY, USA, 1997), ACM Press/Addison-Wesley Publishing Co., pp. 27--34. 2
[14]
{HW97} Hanson A., Wernert E.: Constrained 3D navigation with 2D controllers. In IEEE Visualization (1997), pp. 175--182. 1, 2
[15]
{KKS*05} Khan A., Komalo B., Stam J., Fitzmaurice G., Kurtenbach G.: HoverCam: interactive 3D navigation for proximal object inspection. In SI3D '05: Proceedings of the 2005 symposium on Interactive 3D graphics and games (New York, NY, USA, 2005), ACM Press, pp. 73--80.
[16]
{LCL* 10} Lino C., Christie M., Lamarche F., Guy S., Olivier P.: A Real-time Cinematography System for Interactive 3D Environments. In SCA '10 Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation (Madrid, Spain, July 2010), pp. 139--148. URL: https://hal.archives-ouvertes.fr/hal-00535865, 2
[17]
{OSTG09} Oskam T., Sumner R. W., Thuerey N., Gross M.: Visibility transition planning for dynamic camera control. In Proc. SIGGRAPH/Eurographics Symp. on Computer Animation (2009), pp. 55--65. 2
[18]
{YLCL11} Yeh I.-C., Lin C.-H., Chien H.-J., Lee T.-Y.: Efficient Camera Path Planning Algorithm for Human Motion Overview. Computer Animation and Virtual Worlds 22, 2--3 (2011). 1, 2
[19]
{YLL* 12} Yeh I.-C., Lin W.-C., Lee T.-Y., Han H.-J., Lee J., Kim M.: Social-Event-Driven Camera Control for Multicharacter Animations. IEEE Transactions on Visualization and Computer Graphics 18, 9 (2012). 1, 2
[20]
{ZSA03} Zancanaro M., Stock O., Alfaro I.: Using cinematic techniques in a multimedia museum guide. In Proceedings of Museums and the Web 2003 (March 2003). URL: citeseer.csail.mit.edu/zancanaro03using.html. 1, 2
Index Terms
- Design of an intelligent navigation system for participative computer animation
Index terms have been assigned to the content through auto-classification.
Recommendations
Design and implementation of a navigation system for autonomous mobile robots
In this paper, a navigation system for autonomous mobile robots is proposed. Our navigation system is a hybrid of behaviour-based and model-based navigation systems. In our system, a behaviour-based subsystem is in charge of low-level reactive actions, ...
Comments
Information & Contributors
Information
Published In
April 2017
73 pages
ISBN:9783038680314
- Conference Chairs:
- William Bares,
- Vineet Gandhi,
- Quentin Galvane,
- Rémi Ronfard
Publisher
Eurographics Association
Goslar, Germany
Publication History
Published: 24 April 2017
Qualifiers
- Research-article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 0Total Downloads
- Downloads (Last 12 months)0
- Downloads (Last 6 weeks)0
Reflects downloads up to 06 Oct 2024
Other Metrics
Citations
View Options
View options
Get Access
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in