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10.5555/1770090.1770122guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
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A true spatial sound system for CAVE-like displays using four loudspeakers

Published: 22 July 2007 Publication History

Abstract

The paper introduces an audio rendering system based on the binaural approach, which allows a real-time simulation of spatially distributed sound sources and, in addition to that, near-to-head sources in room-mounted virtual environments. We have been developing a dynamic crosstalk cancellation, allowing the listener to freely move around without wearing any headphones. The paper gives a comprehensive description of the system, concentrating on the dual dynamic crosstalk cancellation and aspects of the integration of a real-time room acoustical simulation. Finally, two applications are described to show the wide applicability of the system.

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Published In

cover image Guide Proceedings
ICVR'07: Proceedings of the 2nd international conference on Virtual reality
July 2007
761 pages
ISBN:9783540733348
  • Editor:
  • Randall Shumaker

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 22 July 2007

Author Tags

  1. 3D audio
  2. binaural synthesis
  3. spatial acoustics
  4. virtual reality

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