A true spatial sound system for CAVE-like displays using four loudspeakers
Abstract
References
Recommendations
Reduction of Multichannel Sound System Based on Spherical Harmonics
Proceedings of the 15th Pacific-Rim Conference on Advances in Multimedia Information Processing --- PCM 2014 - Volume 8879In order to meet people's demand for 3D audio in family, it's a critical problem to recreate a 3D spatial sound field with few loudspeakers. In this paper, we introduce a L- to L-1-channel reduction method based on spherical harmonic decomposition and ...
Sound image externalization for headphone based real-time 3D audio
3D audio effects can provide immersive auditory experience, but we often face the so-called in-head localization (IHL) problem in headphone sound reproduction. To address this problem, we propose an effective sound image externalization approach. ...
A Study on Realistic Audio Sound Generation according to User's Movement in Virtual Reality System
ICIIT '19: Proceedings of the 2019 4th International Conference on Intelligent Information TechnologyGenerally, a virtual reality (VR) system cannot provide the realistic sound formed by the multi-channel audio signals to a user with the stereo headphone environment. In addition, the VR system has a gap between the visual scene and the sound because it ...
Comments
Information & Contributors
Information
Published In
Publisher
Springer-Verlag
Berlin, Heidelberg
Publication History
Author Tags
Qualifiers
- Article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 1Total Downloads
- Downloads (Last 12 months)0
- Downloads (Last 6 weeks)0
Other Metrics
Citations
View Options
View options
Get Access
Login options
Check if you have access through your login credentials or your institution to get full access on this article.
Sign in