Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.5555/378593.378706guideproceedingsArticle/Chapter ViewAbstractPublication PagesccscConference Proceedingsconference-collections
Article
Free access

Arithmetical croquet

Published: 20 April 2001 Publication History

Abstract

This paper will describe how the game of Arithmetical Croquet was used in a second semester programming course. This game can be used as an assignment in many different ways: students can design it completely from scratch; students can complete classes that are already designed; students can focus only on the strategy module to select the next move when everything else has been supplied to them, etc. In particular, this paper describes experiences with the first assignment type listed above, and provides the details for the program evaluation scheme that was used.

References

[1]
Adams, J. Chance-It: An Object-Oriented Capstone Project for CS-1, Proceedings of the 29th SIGCSE Technical Symposium on Computer Science Education (March 1998), 10-14.
[2]
Arnow, D., and Weiss G. Introduction to Programming Using Java - An Object-Oriented Approach, Addison-Wesley, 1998.
[3]
Feldman T., Zelenski J. The Quest for Excellence in Designing CS1/CS2 Assignments, Proceedings of the 27th SIGCSE Technical Symposium on Computer Science Education (March 1996), 319-323.
[4]
Gardner, M. The Universe in a Handkerchief, Copernicus/Springer-Verlag, 1996.
[5]
Pargas, R., Underwood, J. Lundy, J. Tournament Play in CS1, Proceedings of the 28th SIGCSE Technical Symposium on Computer Science Education (March 1997), 214-218.
[6]
Resler, D. The Prisoner's Dilemma Tournament Revisited, Proceedings of the 27th SIGCSE Technical Symposium on Computer Science Education (March 1996), 31-36.
[7]
Roberge, J. Creating Programming Projects with Visual Impact, Proceedings of the 23rd SIGCSE Technical Symposium on Computer Science Education (March 1992), 230-234.
[8]
Trono, J. Taxman Revisited, SIGCSE Bulletin, Volume 26, #4 (December 1994), 59-62.

Cited By

View all
  • (2006)Graphical game development in CS2ACM SIGCSE Bulletin10.1145/1124706.112149938:1(505-509)Online publication date: 3-Mar-2006
  • (2006)Graphical game development in CS2Proceedings of the 37th SIGCSE technical symposium on Computer science education10.1145/1121341.1121499(505-509)Online publication date: 3-Mar-2006

Index Terms

  1. Arithmetical croquet

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image Guide Proceedings
    CCSC '01: Proceedings of the sixth annual CCSC northeastern conference on The journal of computing in small colleges
    April 2001
    348 pages

    Publisher

    Consortium for Computing Sciences in Colleges

    Evansville, IN, United States

    Publication History

    Published: 20 April 2001

    Qualifiers

    • Article

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)30
    • Downloads (Last 6 weeks)5
    Reflects downloads up to 10 Sep 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2006)Graphical game development in CS2ACM SIGCSE Bulletin10.1145/1124706.112149938:1(505-509)Online publication date: 3-Mar-2006
    • (2006)Graphical game development in CS2Proceedings of the 37th SIGCSE technical symposium on Computer science education10.1145/1121341.1121499(505-509)Online publication date: 3-Mar-2006

    View Options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Get Access

    Login options

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media