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Circular orbits detection for gaze interaction using 2D correlation and profile matching algorithms

Published: 14 June 2018 Publication History

Abstract

Recently, interaction techniques in which the user selects screen targets by matching their movement with the input device have been gaining popularity, particularly in the context of gaze interaction (e.g. Pursuits, Orbits, AmbiGaze, etc.). However, though many algorithms for enabling such interaction techniques have been proposed, we still lack an understanding of how they compare to each other. In this paper, we introduce two new algorithms for matching eye movements: Profile Matching and 2D Correlation, and present a systematic comparison of these algorithms with two other state-of-the-art algorithms: the Basic Correlation algorithm used in Pursuits and the Rotated Correlation algorithm used in PathSync. We also examine the effects of two thresholding techniques and post-hoc filtering. We evaluated the algorithms on a user dataset and found the 2D Correlation with one-level thresholding and post-hoc filtering to be the best performing algorithm.

References

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  • (2024)Optimum Object Selection Methods for Spontaneous Gaze-Based Interaction with Linear and Circular TrajectoriesResults in Engineering10.1016/j.rineng.2024.101769(101769)Online publication date: Jan-2024
  • (2024)Guiding gaze gestures on smartwatchesInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103196183:COnline publication date: 14-Mar-2024
  • (2023)EyePursuitLinks - an Eye-pursuit Based Interface for Web Browsing Using Smart TargetsProceedings of the 29th Brazilian Symposium on Multimedia and the Web10.1145/3617023.3617058(16-24)Online publication date: 23-Oct-2023
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  1. Circular orbits detection for gaze interaction using 2D correlation and profile matching algorithms

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      cover image ACM Conferences
      ETRA '18: Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications
      June 2018
      595 pages
      ISBN:9781450357067
      DOI:10.1145/3204493
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      Published: 14 June 2018

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      Author Tags

      1. eye tracking
      2. gaze interaction
      3. orbits
      4. pursuits
      5. smooth pursuits

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      • Sao Paulo Research Foundation (FAPESP)
      • FAPESP University of Melbourne

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      Cited By

      View all
      • (2024)Optimum Object Selection Methods for Spontaneous Gaze-Based Interaction with Linear and Circular TrajectoriesResults in Engineering10.1016/j.rineng.2024.101769(101769)Online publication date: Jan-2024
      • (2024)Guiding gaze gestures on smartwatchesInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103196183:COnline publication date: 14-Mar-2024
      • (2023)EyePursuitLinks - an Eye-pursuit Based Interface for Web Browsing Using Smart TargetsProceedings of the 29th Brazilian Symposium on Multimedia and the Web10.1145/3617023.3617058(16-24)Online publication date: 23-Oct-2023
      • (2023)Tuning Endpoint-variability Parameters by Observed Error Rates to Obtain Better Prediction Accuracy of Pointing MissesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580746(1-18)Online publication date: 19-Apr-2023
      • (2023)Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted SelectionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580685(1-15)Online publication date: 19-Apr-2023
      • (2022)Online eye-movement classification with temporal convolutional networksBehavior Research Methods10.3758/s13428-022-01978-255:7(3602-3620)Online publication date: 11-Oct-2022
      • (2022)Dwell Selection with ML-based Intent Prediction Using Only Gaze DataProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35503016:3(1-21)Online publication date: 7-Sep-2022
      • (2022)One-handed Input for Mobile Devices via Motion Matching and Orbits ControlsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35346246:2(1-24)Online publication date: 7-Jul-2022
      • (2022)User Perception of Smooth Pursuit Target Speed2022 Symposium on Eye Tracking Research and Applications10.1145/3517031.3529234(1-7)Online publication date: 8-Jun-2022
      • (2022)Object Selection Using LSTM Networks for Spontaneous Gaze-Based Interaction2022 14th International Conference on Information Technology and Electrical Engineering (ICITEE)10.1109/ICITEE56407.2022.9954104(1-5)Online publication date: 18-Oct-2022
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