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Untangling the mess -- a redesign of a technical environment for a telecommunication company call centre: part II: capturing a valid order for a telecommunication service

Published: 16 October 2010 Publication History

Abstract

The technical environment in a call center for a telecommunications company has exploded in the past years and is now in bad need of a redesign. In a previous paper [3] we described how we used probes in order to understand the user needs for such a system. This paper discusses how to address the user needs in the redesign of the environment. In particular we focus on designing an order capture user interface by applying user-centered design and participatory design. The conclusion discusses the lessons learned and the challenges of making a design come to life as functioning software. In this case, getting the users to describe what they do and what they need proved easy using the methodology described above. The challenges were communicating this result onwards to those responsible for creating the software so that the wishes of the users would be honored.

References

[1]
Brown, J. and Isaac, D. (2005). The World Café: Shaping Our Futures Through Conversations That Matter. Berrett-Koehler: San Francisco, CA.
[2]
Patton, J. (2008). Twelve emerging best practices for adding UX work to Agile development. Retrieved from http://agileproductdesign.com/blog/emerging_best_agile_ux_practice.html on July 16 2010.
[3]
Ragnarsdottir, M. D. (2008). Untangling the mess -- A redesign of a technical environment for a telecommunication company call centre. Part I: Understanding user needs. Proceedings of the Nordic Ergonomic Society conference 2008.

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  1. Untangling the mess -- a redesign of a technical environment for a telecommunication company call centre: part II: capturing a valid order for a telecommunication service

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        NordiCHI '10: Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
        October 2010
        889 pages
        ISBN:9781605589343
        DOI:10.1145/1868914

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        • Reykjavik University
        • University of Iceland

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 16 October 2010

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        1. agile software development
        2. enterprise software design
        3. participatory design
        4. scrum
        5. user interface design
        6. user-centered design

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