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Surface Reconstruction Based on the Modified Gauss Formula

Published: 14 December 2018 Publication History

Abstract

In this article, we introduce a surface reconstruction method that has excellent performance despite nonuniformly distributed, noisy, and sparse data. We reconstruct the surface by estimating an implicit function and then obtain a triangle mesh by extracting an iso-surface. Our implicit function takes advantage of both the indicator function and the signed distance function. The implicit function is dominated by the indicator function at the regions away from the surface and is approximated (up to scaling) by the signed distance function near the surface. On one hand, the implicit function is well defined over the entire space for the extracted iso-surface to remain near the underlying true surface. On the other hand, a smooth iso-surface can be extracted using the marching cubes algorithm with simple linear interpolations due to the properties of the signed distance function. Moreover, our implicit function can be estimated directly from an explicit integral formula without solving any linear system. An approach called disk integration is also incorporated to improve the accuracy of the implicit function. Our method can be parallelized with small overhead and shows compelling performance in a GPU version by implementing this direct and simple approach. We apply our method to synthetic and real-world scanned data to demonstrate the accuracy, noise resilience, and efficiency of this method. The performance of the proposed method is also compared with several state-of-the-art methods.

Supplementary Material

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 38, Issue 1
February 2019
176 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/3300145
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 December 2018
Accepted: 01 August 2018
Revised: 01 July 2018
Received: 01 November 2016
Published in TOG Volume 38, Issue 1

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Author Tags

  1. Gauss lemma
  2. Surface reconstruction
  3. disk integration
  4. point cloud

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  • Research-article
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  • Refereed

Funding Sources

  • National Science Foundation of China

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  • (2024)Flipping-based iterative surface reconstruction for unoriented pointsComputer Aided Geometric Design10.1016/j.cagd.2024.102315111(102315)Online publication date: Jun-2024
  • (2022)Surface Reconstruction from Point Clouds without Normals by Parametrizing the Gauss FormulaACM Transactions on Graphics10.1145/355473042:2(1-19)Online publication date: 3-Aug-2022
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  • (2019)Variational implicit point set surfacesACM Transactions on Graphics10.1145/3306346.332299438:4(1-13)Online publication date: 12-Jul-2019

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