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SoftCon: simulation and control of soft-bodied animals with biomimetic actuators

Published: 08 November 2019 Publication History

Abstract

We present a novel and general framework for the design and control of underwater soft-bodied animals. The whole body of an animal consisting of soft tissues is modeled by tetrahedral and triangular FEM meshes. The contraction of muscles embedded in the soft tissues actuates the body and limbs to move. We present a novel muscle excitation model that mimics the anatomy of muscular hydrostats and their muscle excitation patterns. Our deep reinforcement learning algorithm equipped with the muscle excitation model successfully learned the control policy of soft-bodied animals, which can be physically simulated in real-time, controlled interactively, and resilient to external perturbations. We demonstrate the effectiveness of our approach with various simulated animals including octopuses, lampreys, starfishes, stingrays and cuttlefishes. They learn diverse behaviors such as swimming, grasping, and escaping from a bottle. We also implemented a simple user interface system that allows the user to easily create their creatures.

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MP4 File (a208-min.mp4)

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 38, Issue 6
December 2019
1292 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/3355089
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 08 November 2019
Published in TOG Volume 38, Issue 6

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Author Tags

  1. character animation
  2. deformable character
  3. finite element method
  4. optimal control
  5. physics-based control
  6. reinforcement learning
  7. soft-bodied animal

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  • Institute for Information & communications Technology Promotion

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  • (2024)Artificial Intelligence-Assisted Simulation Research on Intelligent Behavior of Film and Television 3D Animation CharactersApplied Mathematics and Nonlinear Sciences10.2478/amns-2024-32919:1Online publication date: 18-Nov-2024
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