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Using mobile eye tracking for gaze- and head-contingent vision simulations

Published: 04 June 2024 Publication History

Abstract

Eye tracking enables the implementation of gaze-contingent visual impairment simulations, holding promise for research, clinical uses, and demonstrations. While head-mounted displays (HMDs) are common for such simulations, screen-based implementations can be an alternative for individuals who are reluctant or unable to use HMDs. Screen-based simulations are less likely to induce virtual reality sickness and allow eye contact and social interaction with the demonstrator or examiner. To improve the immersion, we use mobile eye tracking with fiducial markers for a head- and gaze-contingent simulation of visual impairments on a screen.

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cover image ACM Conferences
ETRA '24: Proceedings of the 2024 Symposium on Eye Tracking Research and Applications
June 2024
525 pages
ISBN:9798400706073
DOI:10.1145/3649902
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 June 2024

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Author Tags

  1. gaze-contigent
  2. head tracking
  3. vision simulation
  4. visual impairments

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ETRA '24

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Overall Acceptance Rate 69 of 137 submissions, 50%

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