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HttF '19: Proceedings of the Halfway to the Future Symposium 2019
ACM2019 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
HTTF 2019: Halfway to the Future Nottingham United Kingdom November 19 - 20, 2019
ISBN:
978-1-4503-7203-9
Published:
19 November 2019
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research-article
Soma Design and Politics of the Body
Article No.: 1, Pages 1–8https://doi.org/10.1145/3363384.3363385

Human reasoning often revolves around dichotomies: male-female, rational-irrational, emotion-thinking, body-mind, white-black, and so on. Through our design processes, we often repeat and reinforce these patterns. We argue that a stronger somatic ...

short-paper
Reimagining the Role of the Expert: From Interface Design to Interface Curation
Article No.: 2, Pages 1–3https://doi.org/10.1145/3363384.3363386

User Interface (UI) design has been a core topic of HCI research for several decades. Equipped with design skills and knowledge, the expert interface designer meticulously analyses a design brief, conceptualises design ideas, and constructs viable ...

research-article
Growable, Invisible, Connected Toys: Twitching Towards Ubiquitous Bacterial Computing
Article No.: 3, Pages 1–9https://doi.org/10.1145/3363384.3363387

With the help of advances in synthetic biology, scientists are beginning to create early forms of bacteria computers, driven by artificial DNA circuits. We identify two immediate opportunities that would benefit the HCI and ubiquitous computing ...

short-paper
Otherworld: Ouija Board as a Resource for Design
Article No.: 4, Pages 1–4https://doi.org/10.1145/3363384.3363388

The Ouija board is a device to contact spirits from the so-called otherworld. Although it is considered paranormal activity, the way it works rests on ideomotor actions and we argue that the Ouija is a resource for design for the following aspects: It is ...

research-article
Exploring Communal Technology Use in the Home
Article No.: 5, Pages 1–8https://doi.org/10.1145/3363384.3363389

Vacuum cleaners, dish washers, and computers have had a lasting impact on ordinary life, and the last wave of ubiquitous technology, smart home technology, once again alters social order and practices in the home. Increasingly pervasive and internet-...

research-article
The Data Hungry Home
Article No.: 6, Pages 1–10https://doi.org/10.1145/3363384.3363390

It's said that the pleasure is in the giving, not the receiving. This belief is validated by how humans interact with their family, friends and society as well as their gardens, homes, and pets. Yet for ubiquitous devices, this dynamic is reversed with ...

research-article
A Successful Failure or a Failed Success?
Article No.: 7, Pages 1–9https://doi.org/10.1145/3363384.3363391

We reflect back on a previous paper writing process, where we initially set out to share experiences of forest walks and discuss how these were part of a design process for an application around sustainable grocery shopping. We describe our inability in ...

research-article
Open Access
Exploring Machine Learning Approaches for Classifying Mental Workload using fNIRS Data from HCI Tasks
Article No.: 8, Pages 1–11https://doi.org/10.1145/3363384.3363392

Functional Near-Infrared Spectroscopy (fNIRS) has shown promise for being potentially more suitable (than e.g. EEG) for brain-based Human Computer Interaction (HCI). While some machine learning approaches have been used in prior HCI work, this paper ...

short-paper
Against Ethical AI
Article No.: 9, Pages 1–3https://doi.org/10.1145/3363384.3363393

In this paper we use the EU guidelines on ethical AI, and the responses to it, as a starting point to discuss the problems with our community’s focus on such manifestos, principles, and sets of guidelines. We cover how industry and academia are at times ...

short-paper
How Can We Balance Research, Participation and Innovation as HCI Researchers?
Article No.: 10, Pages 1–4https://doi.org/10.1145/3363384.3363394

This paper reflects upon the growing expectation for HCI research projects to collaborate closely with partners in industry and civil society. Specifically, we suggest that this type of engagement is often prefigured around the agendas, needs and ...

short-paper
Latent Spaces: The High-Dimensional Infosphere
Article No.: 11, Pages 1–4https://doi.org/10.1145/3363384.3363395

Briefly considering distributed informational environments as latent spaces for the construction of meaning and knowledge, I explore the concept of the infosphere and the phenomenology of such high-dimensional abstract space in the context of social ...

research-article
Human-robot relationships and the development of responsible social robots
Article No.: 12, Pages 1–7https://doi.org/10.1145/3363384.3363396

The contemporary development of social robots has been accompanied by concerns over their capacity to cause harm to humans. Our RoboTIPS study sets out to design and trial an innovative design feature that will advance the safe operation of social robots ...

short-paper
5 Percent Piano: An Augmented Piano with Playful Audio Response
Article No.: 13, Pages 1–4https://doi.org/10.1145/3363384.3363397

Inspired by the practice of street art, we speculated on a scenario of non-visual street art, in which everyday objects are augmented with audio responses. We used ubiquitous computing technologies to augment an idle piano in a university building lobby ...

short-paper
The Disappearing Computer Science in Healthcare VR applications
Article No.: 14, Pages 1–5https://doi.org/10.1145/3363384.3363398

One growing area of research in the field of interaction design concerns new applications of filmed VR, or what is sometimes referred to as 360 video. We have studied this new semi-interactive medium in two applied use settings: in clinical psychotherapy ...

short-paper
Teaching Robots to Act and Converse in Physical Spaces: Participatory Design Fictions with Museum Guides
Article No.: 15, Pages 1–4https://doi.org/10.1145/3363384.3363399

This paper reflects on the expectations of museum guides regarding companion AI-powered robots in a science museum space. We employed Design Fiction as a technique to explore machine teaching of future technologies in public spaces. The fiction is ...

short-paper
Designing for Play that Permeates Everyday Life: Towards New Methods for Situated Play Design
Article No.: 16, Pages 1–4https://doi.org/10.1145/3363384.3363400

In this paper we discuss strategies to support our design research agenda of promoting playful engagement within everyday activities and situations. We argue that this agenda is in alignment with the ethos of the third wave of HCI. To support design in ...

research-article
Service Design in HCI Research: The Extended Value Co-creation Model
Article No.: 17, Pages 1–8https://doi.org/10.1145/3363384.3363401

In this paper, we discuss what it means to practice service design in an academic research setting. For a long time, the primary focal point of design research has been the users—of their experiences, needs, desires, and values. By contrast, designers ...

research-article
Sketching & Drawing as Future Inquiry in HCI
Article No.: 18, Pages 1–10https://doi.org/10.1145/3363384.3363402

Creating visual imagery helps us to situate ourselves within unknown worlds, processes, make connections, and find solutions. By exploring drawn ideas for novel technologies, we can examine the implications of their place in the world. Drawing, or ...

research-article
Understanding Human Behaviour in Industrial Human-Robot Interaction by Means of Virtual Reality
Article No.: 19, Pages 1–7https://doi.org/10.1145/3363384.3363403

As industry automation is evolving, the barriers between humans and machines are slowly disappearing. With humans and intelligent robots working closer together it is imperative to ensure not only physical safety but also the mental and emotional well-...

research-article
Open Access
Graceful Interactions and Social Support as Motivational Design Strategies to Encourage Women in Exercising
Article No.: 20, Pages 1–10https://doi.org/10.1145/3363384.3363404

Increasingly aware of the importance of active lifestyles, many people intend to exercise more. Yet the main challenge remains to translate these intentions into action. Wearable devices supporting exercise regrettably tend to adopt a one-size-fits-all ...

research-article
Entangled Ethnography: Towards a collective future understanding
Article No.: 21, Pages 1–10https://doi.org/10.1145/3363384.3363405

In this work, we develop a vision for entangled ethnography, where constellations of people, artefacts, algorithms and data come together to collectively make sense of the relations between people and objects. This is grounded in New Materialism’s ...

short-paper
A Vision of Augmented Reality for Urban Search and Rescue
Article No.: 22, Pages 1–4https://doi.org/10.1145/3363384.3363466

Search and rescue (SAR) operations are often nearly computer-technology-free due to the fragility and connectivity needs of current information communication technology (ICT). In this design fiction, we envision a world where SAR uses augmented reality (...

research-article
Fourth-Wave HCI Meets the 21st Century Manifesto
Article No.: 23, Pages 1–11https://doi.org/10.1145/3363384.3363467

We take up Bødker's [9] challenge to ‘identify’ a fourth wave HCI, building on the work of Blevis et al. [8] and others to shore up a new vision that places ‘politics and values and ethics’ at the forefront without abandoning the strengths of previous ...

short-paper
Toward ‘Suprahuman’ Technology
Article No.: 24, Pages 1–4https://doi.org/10.1145/3363384.3363468

Drawing upon the findings and experiences of my team’s Research-through-Design practice, I propose that we as a scholarly community pull together (harder) to steer future technological developments toward putting attention on the experiential space ...

research-article
Blending into the White Box of the Art Museum
Article No.: 25, Pages 1–10https://doi.org/10.1145/3363384.3363469

Mixed reality applications can enrich museum exhibits and make them more attractive to an audience of adolescents. However, in the design of such applications, we face a myriad of possibilities and little guidance on how to choose between (early) ...

short-paper
Towards a Network of Practices: Identifying Central Elements to Inform Design
Article No.: 26, Pages 1–4https://doi.org/10.1145/3363384.3363470

For over a decade researchers from the HCI community are taking social practices as a unit of design. While the first generation focused on social practice in isolation, more recent work argues for the interrelatedness of mutually influencing practices ...

research-article
The Technological Gaze
Article No.: 27, Pages 1–7https://doi.org/10.1145/3363384.3363471

In addressing the question of how we think and model the participant, user or audience for interactive systems, we initiate an interrogation of who we think we are, and what we think technology is in relation to who we think we are. Future-proofing ...

research-article
Digital -is- Physical: How Functional Fabrication Disrupts Ubicomp Design Principles
Article No.: 28, Pages 1–5https://doi.org/10.1145/3363384.3363472

Ubiquitous computing has long explored design through the conceptual separation of digital and physical materials. We describe how the emergence of the fabrication community in HCI will challenge these conceptual principles. The idea of digital material ...

short-paper
Reconfiguring Human-centred Design of Technology as a Technohuman Intervention
Article No.: 29, Pages 1–4https://doi.org/10.1145/3363384.3363473

Human-centred design has been conceptualised as the simultaneous splitting and synthesising of the human and the technology, for the purpose of reconfiguring orders and positions of people and things within organisational innovation practices. Describing ...

short-paper
Careful Devices
Article No.: 30, Pages 1–5https://doi.org/10.1145/3363384.3363474

This short paper offers a rationale and manifesto for a design-led research project called careful devices—domestic healthcare technologies that seek to bridge the gap between the lived experience of a person and the abstracted medical knowledge of a ...

Contributors
  • University of Nottingham
  • Swansea University
  • University of Nottingham
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