Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.5555/3308497guideproceedingsBook PagePublication PagesConference Proceedingsacm-pubtype
PG '18: Proceedings of the 26th Pacific Conference on Computer Graphics and Applications: Short Papers
2018 Proceeding
Publisher:
  • Eurographics Association
  • Postfach 2926
  • Goslar
  • Germany
Conference:
Kowloon Hong Kong October 8 - 11, 2018
ISBN:
978-3-03868-073-4
Published:
08 October 2018

Reflects downloads up to 03 Feb 2025Bibliometrics
Skip Abstract Section
Abstract

Pacific Graphics is an annual international conference on computer graphics and applications. It is one of flagship conferences of Asia Graphics Association. As a highly successful conference series, Pacific Graphics provides a premium forum for researchers, developers, practitioners in the Pacific Rim and around the world to present and discuss new problems, solutions, and technologies in computer graphics and related areas.

Skip Table Of Content Section
SESSION: Registration and reconstruction
research-article
StretchDenoise: parametric curve reconstruction with guarantees by separating connectivity from residual uncertainty of samples

We reconstruct a closed denoised curve from an unstructured and highly noisy 2D point cloud. Our proposed method uses a two-pass approach: Previously recovered manifold connectivity is used for ordering noisy samples along this manifold and express ...

SESSION: Lighting and ray tracing
research-article
Spherical blue noise

We present a physically based method which generates unstructured uniform point set directly on the S2-sphere. Spherical uniform point sets are useful for illumination sampling in Quasi Monte Carlo (QMC) rendering but it is challenging to generate high ...

SESSION: Animation
research-article
Robust and efficient SPH simulation for high-speed fluids with the dynamic particle partitioning method

In this paper, our research efforts are devoted to the efficiency issue of the SPH simulation when the ratio of velocities among fluid particles is large. Specifically, we introduce a k-means clustering method into the SPH framework to dynamically ...

SESSION: Sketch-based interfaces
research-article
Bottom-up/top-down geometric object reconstruction with CNN classification for mobile education

Geometric objects in educational materials are often illustrated as 2D line drawings, which results in the loss of depth information. To alleviate the problem of fully understanding the 3D structure of geometric objects, we propose a novel method to ...

SESSION: Appearance and illumination
research-article
Effects of surface anisotropy on perception of car body attractiveness

In the automotive industry effect coatings are used to introduce customized product design, visually communicating the unique impression of a car. Industrial effect coatings systems achieve primarily a globally isotropic appearance, i.e., surface ...

research-article
Efficient metropolis path sampling for material editing and re-rendering

This paper proposes efficient path sampling for re-rendering scenes after material editing. The proposed sampling method is based on Metropolis light transport (MLT) and distributes more path samples to pixels whose values have been changed ...

SESSION: Parameterization and surface texture
research-article
Mesh parameterization: a viewpoint from constant mean curvature surfaces

We present a unified mesh paramterization algorithm for both planar and spheric domains based on mesh deformation. Unlike previous methods, our approach can produce intermediate frames from the original to target meshes. We derive and define a novel ...

research-article
Tabby: explorable design for 3D printing textures

This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) select a target surface, 2) sketch and manipulate a texture with 2D ...

SESSION: Towards better quality of images/videos
research-article
InspireMePosing: learn pose and composition from portrait examples

Since people tend to build relationship with others by personal photography, capturing high quality photographs on mobile device has become a strong demand. We propose a portrait photography guidance system to guide user's photographing. We consider ...

SESSION: Skeleton and deformation
research-article
Skeleton-based generalized cylinder deformation under the relative curvature condition

Deformation of a generalized cylinder with a parameterized shape change of its centerline is a non-trivial task when the surface is represented as a high-resolution triangle mesh, particularly when self-intersection and local distortion are to be ...

research-article
Anisotropic spectral manifold wavelet descriptor for deformable shape analysis and matching

In this paper, we present a novel framework termed Anisotropic Spectral Manifold Wavelet Transform (ASMWT) for shape analysis. ASMWT comprehensively analyzes the signals from multiple directions on local manifold regions of the shape with a series of low-...

SESSION: 3D modeling
research-article
Recovering 3D indoor floor plans by exploiting low-cost spherical photography

We present a novel approach to automatically recover, from a small set of partially overlapping panoramic images, an indoor structure representation in terms of a 3D floor plan registered with a set of 3D environment maps. Our improvements over previous ...

research-article
Modeling detailed cloud scene from multi-source images

Realistic cloud is essential for enhancing the quality of computer graphics applications, such as flight simulation. Data-driven method is an effective way in cloud modeling, but existing methods typically only utilize one data source as input. For ...

research-article
3D VAE-attention network: a parallel system for single-view 3D reconstruction

3D object reconstruction from single view image is a challenge task. Due to the fact that the information contained in one isolated image is not sufficient for reasonable 3D shape reconstruction, the existing results on single-view 3D reconstruction ...

research-article
Progressive 3D scene understanding with stacked neural networks

3D scene understanding is difficult due to the natural hierarchical structures and complicated contextual relationships in the 3d scenes. In this paper, a progressive 3D scene understanding method is proposed. The scene understanding task is decomposed ...

SESSION: Visualization and GPU
research-article
A visual analytics approach for traffic flow prediction ensembles

Traffic flow prediction plays a significant role in Intelligent Transportation Systems (ITS). Due to the variety of prediction models, the prediction results form an intricate structure of ensembles and hence leave a challenge of understanding and ...

research-article
Robust material graphs for volume rendering

A good transfer function in volume rendering requires careful consideration of the materials present in a volume. In this work we propose a graph based method that considerably reduces manual effort required in designing a transfer function and provides ...

research-article
Light-field DVR on GPU for streaming time-varying data

Direct Volume Rendering (DVR) of volume data can be a memory intensive task in terms of footprint and cache-coherency. Ray-guided methods may not be the best option to interactively render to light-fields due to feedback loops and sporadic sampling, and ...

SESSION: Subdivision surfaces
research-article
Gauss-seidel progressive iterative approximation (GS-PIA) for loop surface interpolation

We propose a Gauss-Seidel progressive iterative approximation (GS-PIA) method for Loop subdivision surface interpolation by combining classical Gauss-Seidel iterative method for linear system and progressive iterative approximation (PIA) for data ...

research-article
Direct limit volumes: constant-time limit evaluation for catmull-clark solids

We present a novel approach for efficient limit volume evaluation on Catmull-Clark (CC) subdivision solids. Although several analogies exist between subdivision surfaces and subdivision volumes, extending Stam's limit evaluation technique from 2 to 3 ...

SESSION: Visual content matching and retrieval
research-article
Extreme feature regions for image matching

Extreme feature regions are increasingly critical for many image matching applications on affine image-pairs. In this paper, we focus on the time-consumption and accuracy of using extreme feature regions to do the affine-invariant image matching. ...

research-article
A deep learned method for video indexing and retrieval

In this paper, we proposed a deep neural network based method for content based video retrieval. Our approach leveraged the deep neural network to generate the semantic information and introduced the graph-based storage structure to establish the video ...

Contributors
  • State Key Lab of CAD&CG, Zhejiang University
  • City University of Hong Kong
  • Max Planck Institute for Informatics
  • The University of British Columbia
  • Hong Kong University of Science and Technology

Recommendations