Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleMay 2021
Lanterns: Configuring a Digital Resource to Inspire Preschool Children's Free Play Outdoors
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 635, Pages 1–15https://doi.org/10.1145/3411764.3445745Previous HCI research has highlighted opportunities for digital technologies to support outdoor play amongst children. However, the tendency has been to focus on older children and forms of play that are structured and rule-based. We report on a ...
- research-articleJune 2019
Understanding Children's Free Play in Primary Schools
C&T '19: Proceedings of the 9th International Conference on Communities & Technologies - Transforming CommunitiesPages 178–188https://doi.org/10.1145/3328320.3328384Various technologies (e.g., tablets, toolkits, and digital toys) are used in schools. However, they are often designed to introduce new play practices for serving pre-defined learning purposes. In this study, we are interested in constructive play 'in ...
- research-articleOctober 2018
The Things We Play with Roles of Technology in Social Play
CHI PLAY '18: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in PlayPages 451–462https://doi.org/10.1145/3242671.3242695Social play, and the role of technology in it, is a topic of central concern to the CHI PLAY and HCI community. In this paper we provide an overview of philosophical, psychological and sociological concepts and theories of social play and use these as a ...
- posterOctober 2015
BendableSound: a Fabric-based Interactive Surface to Promote Free Play in Children with Autism
ASSETS '15: Proceedings of the 17th International ACM SIGACCESS Conference on Computers & AccessibilityPages 315–316https://doi.org/10.1145/2700648.2811355Children with autism found free play difficult. Free play is important for children with autism to help them develop social, communication, and expression skills. Interactive surfaces (IS) offer a casual and natural collaborative and engaging experience ...
- ArticleNovember 2011
Free play in contemplative ambient intelligence
AmI'11: Proceedings of the Second international conference on Ambient IntelligencePages 243–247https://doi.org/10.1007/978-3-642-25167-2_32This paper introduces free play, a meaning making activity, as a desideratum of social and contemplative ambient intelligence. A contemplative AmI is not focused on easing routine human activities, but through free play and other mechanisms, will ...
- short-paperJune 2011
Supporting pretend and narrative play over videochat
IDC '11: Proceedings of the 10th International Conference on Interaction Design and ChildrenPages 217–220https://doi.org/10.1145/1999030.1999065Remote play over videochat may increase opportunities for social interaction for children who are geographically separated from their preferred playmate or who live beyond walking-distance from their friends. We investigated how currently available ...
- research-articleJune 2010
jogo: an explorative design for free play
IDC '10: Proceedings of the 9th International Conference on Interaction Design and ChildrenPages 178–181https://doi.org/10.1145/1810543.1810565This paper presents jogo, an explorative design that uses sound as a medium to encourage children to play and socially interact in a physically embodied sense. Open-ended play materials are explored as a way of encouraging free play. A simple, intuitive ...
- research-articleApril 2010
Video playdate: toward free play across distance
CHI '10: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 1251–1260https://doi.org/10.1145/1753326.1753514We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different prototypes we developed to support free play over videoconferencing. We coded ...
- ArticleJune 2006
Nature talk: a proposed audible database system for environmental learning
IDC '06: Proceedings of the 2006 conference on Interaction design and childrenPages 167–168https://doi.org/10.1145/1139073.1139077We developed a mobile learning application that permits users to explore and learn a natural environment. By using PDA, learners seek various kinds of sound in surroundings, and record them. Sounds are stored in PDA with position information obtained ...
- ArticleJune 2005
Tangicam: exploring observation tools for children
IDC '05: Proceedings of the 2005 conference on Interaction design and childrenPages 95–102https://doi.org/10.1145/1109540.1109553This paper describes the design and early evaluation of the Tangicam, or tangible camera, a mobile device for children to capture and edit realistic pictures and videos. Our first experimental results show that the affordances of the Tangicam allow ...