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- research-articleOctober 2021
NavStick: Making Video Games Blind-Accessible via the Ability to Look Around
UIST '21: The 34th Annual ACM Symposium on User Interface Software and TechnologyOctober 2021, Pages 538–551https://doi.org/10.1145/3472749.3474768Video games remain largely inaccessible to visually impaired people (VIPs). Today’s blind-accessible games are highly simplified renditions of what sighted players enjoy, and they do not give VIPs the same freedom to look around and explore game worlds ...
- abstractOctober 2020
Toward Self-Directed Navigation for People with Visual Impairments
UIST '20 Adjunct: Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and TechnologyOctober 2020, Pages 139–141https://doi.org/10.1145/3379350.3416156Audio navigation tools have the potential to help visually impaired people (VIPs) navigate independently, but today's audio navigation tools merely guide users to destinations rather than give users the full freedom to explore and navigate environments ...