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Volume 12, Issue 1sOctober 2015Special Issue on Smartphone-Based Interactive Technologies, Systems, and Applications and Special Issue on Extended Best Papers from ACM Multimedia 2014
Reflects downloads up to 30 Aug 2024Bibliometrics
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SECTION: Special Issue on Smartphone-Based Interactive Technologies, Systems, and Applications
research-article
ShotVis: Smartphone-Based Visualization of OCR Information from Images
Article No.: 12, Pages 1–17https://doi.org/10.1145/2808210

While visualization has been widely used as a data presentation tool in both desktop and mobile devices, the rapid visualization of information from images is still underexplored. In this work, we present a smartphone image acquisition and visualization ...

research-article
Automated Link Generation for Sensor-Enriched Smartphone Images
Article No.: 13, Pages 1–25https://doi.org/10.1145/2808209

The ubiquity of the smartphones makes them ideal platforms for generating in-situ content. In well-attended events, photos captured by attendees have diverse views that could be subjected to occlusion and abnormal lighting effects that could obscure the ...

research-article
Visual Comfort for Stereoscopic 3D by Using Motion Sensors on 3D Mobile Devices
Article No.: 14, Pages 1–20https://doi.org/10.1145/2808211

Advanced 3D mobile devices attract a lot of attentions for 3D visualization nowadays. Stereoscopic images and video taken from the 3D mobile devices are uncomfortable for 3D viewing experiences due to the limited hardware for stereoscopic 3D ...

research-article
Enabling Context-Aware Indoor Augmented Reality via Smartphone Sensing and Vision Tracking
Article No.: 15, Pages 1–23https://doi.org/10.1145/2808208

Augmented reality (AR) aims to render the world that users see and overlay information that reflects the real physical dynamics. The digital view could be potentially projected near the Point-of-Interest (POI) in a way that makes the virtual view ...

research-article
Supporting Healthy Grocery Shopping via Mobile Augmented Reality
Article No.: 16, Pages 1–24https://doi.org/10.1145/2808207

Augmented reality (AR) applications have recently become popular on modern smartphones. We explore the effectiveness of this mobile AR technology in the context of grocery shopping, in particular as a means to assist shoppers in making healthier ...

research-article
PSNController: An Unwanted Content Control System in Pervasive Social Networking Based on Trust Management
Article No.: 17, Pages 1–23https://doi.org/10.1145/2808206

Pervasive social networking (PSN) supports online and instant social activities and communications in a universal and pervasive manner on the basis of heterogeneous networks. However, at the same time, when mobile users expect useful and valuable ...

research-article
Launching an Efficient Participatory Sensing Campaign: A Smart Mobile Device-Based Approach
Article No.: 18, Pages 1–22https://doi.org/10.1145/2808198

Participatory sensing is a promising sensing paradigm that enables collection, processing, dissemination and analysis of the phenomena of interest by ordinary citizens through their handheld sensing devices. Participatory sensing has huge potential in ...

research-article
Context-Aware Photography Learning for Smart Mobile Devices
Article No.: 19, Pages 1–24https://doi.org/10.1145/2808199

In this work we have developed a photography model based on machine learning which can assist a user in capturing high quality photographs. As scene composition and camera parameters play a vital role in aesthetics of a captured image, the proposed ...

research-article
Accessing Tape Music Documents on Mobile Devices
Article No.: 20, Pages 1–20https://doi.org/10.1145/2808200

The aim of this article is to present and discuss an innovative methodology aimed at accessing digitized copies of historical tape music audio documents; the methodology leverages on the multimedia and multisensory capabilities of mobile devices to ...

research-article
SAfeDJ: A Crowd-Cloud Codesign Approach to Situation-Aware Music Delivery for Drivers
Article No.: 21, Pages 1–24https://doi.org/10.1145/2808201

Driving is an integral part of our everyday lives, but it is also a time when people are uniquely vulnerable. Previous research has demonstrated that not only does listening to suitable music while driving not impair driving performance, but it could ...

research-article
Investigating On-Screen Gamepad Designs for Smartphone-Controlled Video Games
Article No.: 22, Pages 1–21https://doi.org/10.1145/2808202

On-screen gamepads are increasingly used as controllers for video games on distant screens, yet lack the typical tactile feedback known from hardware controllers. We conducted a comparative lab study to investigate four smartphone gamepads inspired by ...

research-article
Smartening Up the Student Learning Experience with Ubiquitous Media
Article No.: 23, Pages 1–23https://doi.org/10.1145/2808203

This article describes how an experimental platform for social, mobile and ubiquitous computing has been used in a wide-ranging longitudinal “in the wild” case study of the platform with a set of third-party services. The article outlines some of the ...

SECTION: Special Issue on Extended Best Papers from ACM Multimedia 2014
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Emotion Recognition During Speech Using Dynamics of Multiple Regions of the Face
Article No.: 25, Pages 1–23https://doi.org/10.1145/2808204

The need for human-centered, affective multimedia interfaces has motivated research in automatic emotion recognition. In this article, we focus on facial emotion recognition. Specifically, we target a domain in which speakers produce emotional facial ...

announcement
Correspondence Autoencoders for Cross-Modal Retrieval
Article No.: 26, Pages 1–22https://doi.org/10.1145/2808205

This article considers the problem of cross-modal retrieval, such as using a text query to search for images and vice-versa. Based on different autoencoders, several novel models are proposed here for solving this problem. These models are constructed ...

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