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Photon mapping made easy

Published: 23 February 2005 Publication History

Abstract

This paper presents the authors' introduction of photon mapping in an undergraduate computer graphics course, Software was designed as a pedagogical and demonstration tool which permitted students to practice and learn photon mapping. Classroom experience and examples that illustrate soft shadows, color bleeding, indirect illumination and caustic are also discussed.

References

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Andrew S, Glassner (editor), An Introduction to Ray Tracing, Academic Press, 1989.
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Andrew S. Glassner, Principles of Digital Image Synthesis, two volumes, Morgan Kaufmann, 1995.
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Henrik Wann Jensen, Realistic Image Synthesis Using Photon Mapping, A K Peters, 2001.
[5]
Marion John, Focus on Photon Mapping, Premier Press, 2003.
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John L. Lowther and Ching-Kuang Shene, Rendering + Modeling + Animation + Postprocessing = Computer Graphics, The Journal of Computing in Small Colleges, Vol. 16 (2000), No. 1 (November), pp. 20--28. (reprinted in Computer Graphics, Vol. 34 (2000), No. 4 (November), pp. 15--18.
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Dejan Nikolic and Ching-Kuang Shene, GraphicsMentor: A Tool for Learning Graphics Fundamentals, ACM 33rd Annual SIGCSE Technical Symposium, 2002, pp. 242--246.
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Ching-Kuang Shene, Raytracing as a Tool for Learning Computer Graphics, ASEE/IEEE 32nd Frontiers in Education, 2002, Volume III, pp. (S4G-7)--(S4G-13).
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Ching-Kuang Shene, Teaching and Learning Computer Graphics Made Easy with GraphicsMentor, Interactive Multimedia Electronic Journal of Computer-Enhanced Learning, October, 2002 (online journal).
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Peter Shirley, Realistic Ray Tracing, A K Peters, 2000.
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R. Wolfe, A Syllabus Survey: Examining the State of Current Practice in Introductory Computer Graphics Courses, Computer Graphics, Vol. 33 (1999), No. 1 (February), pp. 32--33.
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Cited By

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  • (2012)Representation of Dispersion Effect Using N-Way Color Based White LightFuture Information Technology, Application, and Service10.1007/978-94-007-5064-7_25(165-175)Online publication date: 2012
  • (2007)A tool for demonstrating the interaction among lighting/material parameters and potential problems in polygon-based renderingJournal of Computing Sciences in Colleges10.5555/1289280.128928923:1(45-53)Online publication date: 1-Oct-2007

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Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 37, Issue 1
2005
562 pages
ISSN:0097-8418
DOI:10.1145/1047124
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGCSE '05: Proceedings of the 36th SIGCSE technical symposium on Computer science education
    February 2005
    610 pages
    ISBN:1581139977
    DOI:10.1145/1047344
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 February 2005
Published in SIGCSE Volume 37, Issue 1

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  1. photon mapping
  2. ray tracing

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Cited By

View all
  • (2012)Representation of Dispersion Effect Using N-Way Color Based White LightFuture Information Technology, Application, and Service10.1007/978-94-007-5064-7_25(165-175)Online publication date: 2012
  • (2007)A tool for demonstrating the interaction among lighting/material parameters and potential problems in polygon-based renderingJournal of Computing Sciences in Colleges10.5555/1289280.128928923:1(45-53)Online publication date: 1-Oct-2007

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