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AR Tennis

Published: 30 July 2006 Publication History

Abstract

No abstract available.

References

[1]
ARToolKit website: www.hitl.washington.edu/artoolkit/
[2]
Henrysson A. and Ollila M. UMAR - Ubiquitous Mobile Augmented Reality In Proc. Third International Conference on Mobile and Ubiquitous Multimedia (MUM2004) October 27--29, 2004, College Park, Maryland, U.S.A.
[3]
Henrysson A., Billinghurst M., and Ollila M. Face to Face Collaborative AR on Mobile Phones. In Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR 2005), October 5th -- 8th, 2005, Vienna, Austria.

Cited By

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  • (2022)Augmented Reality Assistance for Aging PeopleInternational Journal of Information Systems and Social Change10.4018/IJISSC.30360413:1(1-17)Online publication date: 13-Jul-2022
  • (2019)Design of a board game with augmented realityFME Transactions10.5937/fmet1902253R47:2(253-257)Online publication date: 2019
  • (2019)Design, Large-Scale Usage Testing, and Important Metrics for Augmented Reality Gaming ApplicationsACM Transactions on Multimedia Computing, Communications, and Applications10.1145/331174815:2(1-18)Online publication date: 5-Jun-2019
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cover image ACM Conferences
SIGGRAPH '06: ACM SIGGRAPH 2006 Sketches
July 2006
212 pages
ISBN:1595933646
DOI:10.1145/1179849
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 30 July 2006

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Cited By

View all
  • (2022)Augmented Reality Assistance for Aging PeopleInternational Journal of Information Systems and Social Change10.4018/IJISSC.30360413:1(1-17)Online publication date: 13-Jul-2022
  • (2019)Design of a board game with augmented realityFME Transactions10.5937/fmet1902253R47:2(253-257)Online publication date: 2019
  • (2019)Design, Large-Scale Usage Testing, and Important Metrics for Augmented Reality Gaming ApplicationsACM Transactions on Multimedia Computing, Communications, and Applications10.1145/331174815:2(1-18)Online publication date: 5-Jun-2019
  • (2015)In-Place Sketching for Augmented Reality GamesComputers in Entertainment10.1145/2702109.263341912:3(1-18)Online publication date: 13-Feb-2015
  • (2015)Research Proposal on Reviewing Augmented Reality Applications for Supporting Ageing PopulationProcedia Manufacturing10.1016/j.promfg.2015.07.1323(219-226)Online publication date: 2015
  • (2012)A survey of visual, mixed, and augmented reality gamingComputers in Entertainment10.1145/2381876.238187910:1(1-33)Online publication date: 6-Dec-2012
  • (2011)Interaction between players of mobile phone game with augmented reality (AR) interface2011 International Conference on User Science and Engineering (i-USEr )10.1109/iUSEr.2011.6150574(245-250)Online publication date: Nov-2011
  • (2011)Collaborative Augmented Reality Ping-Pong Via Markerless Real RacketsProceedings of the 2011 International Conference on Virtual Reality and Visualization10.1109/ICVRV.2011.63(136-143)Online publication date: 4-Nov-2011
  • (2011)Mobile Collaborative Augmented RealityRecent Trends of Mobile Collaborative Augmented Reality Systems10.1007/978-1-4419-9845-3_1(1-19)Online publication date: 4-Aug-2011
  • (2009)Art of defenseProceedings of the 2009 ACM SIGGRAPH Symposium on Video Games10.1145/1581073.1581095(135-142)Online publication date: 4-Aug-2009

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