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BYU-BYU-View: a wind communication interface

Published: 05 August 2007 Publication History

Abstract

BYU-BYU-View is a novel interface realized with the symbiosis of the input/output of wind and the computer graphics. "BYU-BYU" is a japanese onomatopoeia for a howling wind. It adds a new element, that is, "wind", to the direct interaction with a user and a virtual environment, and the communication through a network, by integrating the graphic presentation with the input and output of wind on a special screen.

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Cited By

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  • (2023)Seeing the Wind: An Interactive Mist Interface for Airflow InputProceedings of the ACM on Human-Computer Interaction10.1145/36264807:ISS(398-419)Online publication date: 1-Nov-2023
  • (2022)AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output ModalityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502090(1-14)Online publication date: 29-Apr-2022
  • (2019)Virtual Super-LeapingProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311861(1-8)Online publication date: 11-Mar-2019
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cover image ACM Conferences
SIGGRAPH '07: ACM SIGGRAPH 2007 emerging technologies
August 2007
103 pages
ISBN:9781450318242
DOI:10.1145/1278280
  • Conference Chairs:
  • Kathy Ryall,
  • John Sibert
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

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Published: 05 August 2007

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Cited By

View all
  • (2023)Seeing the Wind: An Interactive Mist Interface for Airflow InputProceedings of the ACM on Human-Computer Interaction10.1145/36264807:ISS(398-419)Online publication date: 1-Nov-2023
  • (2022)AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output ModalityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502090(1-14)Online publication date: 29-Apr-2022
  • (2019)Virtual Super-LeapingProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311861(1-8)Online publication date: 11-Mar-2019
  • (2016)CASPERProceedings of the 7th Augmented Human International Conference 201610.1145/2875194.2875197(1-8)Online publication date: 25-Feb-2016
  • (2015)Innovation in the age of virtual reality through organizing international student competitionSIGGRAPH Asia 2015 Symposium on Education10.1145/2818498.2818505(1-3)Online publication date: 2-Nov-2015
  • (2014)VacuumTouchProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557252(411-420)Online publication date: 26-Apr-2014
  • (2012)ExoBuildingACM Transactions on Computer-Human Interaction10.1145/2395131.239513219:4(1-22)Online publication date: 1-Dec-2012
  • (2012)SquamaProceedings of the International Working Conference on Advanced Visual Interfaces10.1145/2254556.2254587(168-171)Online publication date: 21-May-2012
  • (2011)A system for creating the content for a multi-sensory theaterProceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II10.5555/2028716.2028735(151-157)Online publication date: 9-Jul-2011
  • (2011)Breathalising gamesProceedings of the 8th International Conference on Advances in Computer Entertainment Technology10.1145/2071423.2071496(1-8)Online publication date: 8-Nov-2011
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