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Rapid and rich prototyping: proof of concepts for experience

Published: 16 January 2008 Publication History

Abstract

In this paper we explore a suitable prototyping technique and approach for an experience-oriented design process without the need for rich equipped labs and resources. The key solution lies in 'mixed-fidelity' prototypes with interaction-enabled 'front-ends' and simple 'back-ends'. We illustrate and validate this approach mainly with a student project done by the authors dealing with environmental aware mobile information.

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  • (2020)Co-designing a Self-Management App Prototype to Support People With Spinal Cord Injury in the Prevention of Pressure Injuries: Mixed Methods StudyJMIR mHealth and uHealth10.2196/180188:7(e18018)Online publication date: 9-Jul-2020
  • (2015)Agile requirements engineering with prototyping: A case study2015 IEEE 23rd International Requirements Engineering Conference (RE)10.1109/RE.2015.7320450(334-343)Online publication date: Aug-2015
  • (2014)Subjective Evaluation of Prototypes and Task Complexities for Mobile Phone UsabilityIntelligent Computing Theory10.1007/978-3-319-09333-8_64(582-593)Online publication date: 2014
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Published In

cover image ACM Conferences
ECCE '08: Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
January 2008
205 pages
ISBN:9781605583990
DOI:10.1145/1473018
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 16 January 2008

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Author Tags

  1. environmental awareness
  2. experience design
  3. prototyping techniques

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  • Research-article

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ECCE08
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ECCE08: European Conference on Cognitive Ergonomics
September 16 - 19, 2008
Funchal, Portugal

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Overall Acceptance Rate 56 of 91 submissions, 62%

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Cited By

View all
  • (2020)Co-designing a Self-Management App Prototype to Support People With Spinal Cord Injury in the Prevention of Pressure Injuries: Mixed Methods StudyJMIR mHealth and uHealth10.2196/180188:7(e18018)Online publication date: 9-Jul-2020
  • (2015)Agile requirements engineering with prototyping: A case study2015 IEEE 23rd International Requirements Engineering Conference (RE)10.1109/RE.2015.7320450(334-343)Online publication date: Aug-2015
  • (2014)Subjective Evaluation of Prototypes and Task Complexities for Mobile Phone UsabilityIntelligent Computing Theory10.1007/978-3-319-09333-8_64(582-593)Online publication date: 2014
  • (2013)Designing wearable devices for the factory: Rapid contextual experience prototyping2013 International Conference on Collaboration Technologies and Systems (CTS)10.1109/CTS.2013.6567280(517-521)Online publication date: May-2013
  • (2011)Investigation of indirect oral operation method for think aloud usability testingProceedings of the 2nd international conference on Human centered design10.5555/2021672.2021678(38-46)Online publication date: 9-Jul-2011
  • (2011)Investigation of Indirect Oral Operation Method for Think Aloud Usability TestingHuman Centered Design10.1007/978-3-642-21753-1_5(38-46)Online publication date: 2011

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