Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/1520340.1520635acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
extended-abstract

Adaptive pointing: implicit gain adaptation for absolute pointing devices

Published: 04 April 2009 Publication History

Abstract

We present Adaptive Pointing, a novel approach to addressing the common problem of accuracy when using absolute pointing devices for distant interaction. The intention behind this approach is to improve pointing performance for absolute input devices by implicitly adapting the Control-Display gain to the current user's needs without violating users' mental model of absolute-device operation. First evaluation results show that Adaptive Pointing leads to a significant improvement compared with absolute pointing in terms of movement time (19%), error rate (63%), and user satisfaction.

Supplementary Material

MOV File (p4171.mov)

References

[1]
P. Baudisch, E. Cutrell, K. Hinckley, and A. Eversole. Snap-and-go: helping users align objects without the modality of traditional snapping. In Proc. CHI '05, pages 301--310, 2005.
[2]
P. Baudisch, E. Cutrell, D. Robbins, M. Czerwinski, P. T, B. Bederson, and A. Zierlinger. Drag-and-pop and drag-and-pick: Techniques for accessing remote screen content on touch- and pen-operated systems. In Proc. Interact '03, pages 57--64, 2003.
[3]
R. Blanch, Y. Guiard, and M. Beaudouin-Lafon. Semantic pointing: improving target acquisition with control-display ratio adaptation. In Proc. CHI '04, 2004.
[4]
S. K. Card, J. D. Mackinlay, and G. G. Robertson. A morphological analysis of the design space of input devices. ACM Trans. Inf. Syst., pages 99--122, 1991.
[5]
A. Cockburn and A. Firth. Improving the acquisition of small targets. In Proc. British Computer Society Conference on HCI '03, pages 181--196, 2003.
[6]
Frees, S., Kessler, G. D., and Kay, E. PRISM interaction for enhancing control in immersive virtual environments. ACM Trans. Comput.-Hum. Interact. 14, 1 (May. 2007), 2.
[7]
C. Forlines, D. Vogel, R. Balakrishnan. Hybridpointing: Fluid switching between absolute and relative pointing with a direct input device. In Proc. UIST '06, 2006.
[8]
K. Hinckley. Input technologies and techniques. Handbook of Human-Computer Interaction, pages 161--176, 2008.
[9]
M. McGuffin and R. Balakrishnan. Acquisition of expanding targets. In Proc. CHI '02, 2002.
[10]
Meyer, R. A. Abrams, et al. Optimality in human motor performance: Ideal control of rapid aimed movements. Psychological Review, 1988.
[11]
B. A. Myers, R. Bhatnagar, J. Nichols, C. H. Peck, D. Kong, R. Miller, and A. C. Long. Interacting at a distance: measuring the performance of laser pointers and other devices. In Proc. CHI '02, 2002.
[12]
J. Oh and W. Stuerzlinger. Laser pointers as collaborative pointing devices. In Proc: GI '02, 2002.
[13]
E. Vaillancourt and K. M. Newell. Amplitude changes in the 8--12, 20--25, and 40 hz oscillations in finger tremor. Clinical neurophysiology, 111(10):1792--1801, 2000.
[14]
Vogel and R. Balakrishnan. Distant freehand pointing and clicking on very large, high resolution displays. In Proc. UIST '05, pages 33--42, 2005.

Cited By

View all
  • (2024)Exploring Pointer Enhancement Techniques for Target Selection on Large Curved DisplayProceedings of the ACM on Human-Computer Interaction10.1145/36981358:ISS(214-235)Online publication date: 24-Oct-2024
  • (2024)Verifying Finger-Fitts Models for Normalizing Subjective Speed-Accuracy BiasesProceedings of the ACM on Human-Computer Interaction10.1145/36765328:MHCI(1-24)Online publication date: 24-Sep-2024
  • (2022)Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf SmartphonesMultimodal Technologies and Interaction10.3390/mti61000946:10(94)Online publication date: 19-Oct-2022
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '09: CHI '09 Extended Abstracts on Human Factors in Computing Systems
April 2009
2470 pages
ISBN:9781605582474
DOI:10.1145/1520340
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 April 2009

Check for updates

Author Tags

  1. adaptive pointing
  2. bubble test
  3. control-display gain
  4. distant interaction
  5. hand tremor
  6. laser-pointer
  7. pointing precision

Qualifiers

  • Extended-abstract

Conference

CHI '09
Sponsor:

Acceptance Rates

CHI EA '09 Paper Acceptance Rate 385 of 1,130 submissions, 34%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

Upcoming Conference

CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)10
  • Downloads (Last 6 weeks)1
Reflects downloads up to 08 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Exploring Pointer Enhancement Techniques for Target Selection on Large Curved DisplayProceedings of the ACM on Human-Computer Interaction10.1145/36981358:ISS(214-235)Online publication date: 24-Oct-2024
  • (2024)Verifying Finger-Fitts Models for Normalizing Subjective Speed-Accuracy BiasesProceedings of the ACM on Human-Computer Interaction10.1145/36765328:MHCI(1-24)Online publication date: 24-Sep-2024
  • (2022)Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf SmartphonesMultimodal Technologies and Interaction10.3390/mti61000946:10(94)Online publication date: 19-Oct-2022
  • (2021)Elbow-Anchored Interaction: Designing Restful Mid-Air InputProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445546(1-15)Online publication date: 6-May-2021
  • (2020)AutoGain: Gain Function Adaptation with Submovement Efficiency OptimizationProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376244(1-12)Online publication date: 21-Apr-2020
  • (2018)MultirayProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173819(1-13)Online publication date: 21-Apr-2018
  • (2018)Pointing at a Distance with Everyday Smart DevicesProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3173747(1-11)Online publication date: 21-Apr-2018
  • (2018)Motion–Display Gain: A New Control–Display Mapping Reflecting Natural Human Pointing Gesture to Enhance Interaction with Large Displays at a DistanceInternational Journal of Human–Computer Interaction10.1080/10447318.2018.144742235:2(180-195)Online publication date: 29-Mar-2018
  • (2017)Extending the Body for Interaction with RealityProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025689(5145-5157)Online publication date: 2-May-2017
  • (2015)Mid-Air Pointing on Ultra-WallsACM Transactions on Computer-Human Interaction10.1145/276644822:5(1-62)Online publication date: 10-Aug-2015
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media