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Poker surface: combining a multi-touch table and mobile phones in interactive card games

Published: 15 September 2009 Publication History

Abstract

In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multi-touch tabletop interactions. Conceptually based on interactions in traditional card games, our Poker game application explores different natural ways of interaction, including touching the table as well as tilting, throwing, and shaking a mobile phone. By exemplarily translating traditional gestures into the digital domain, we provide a use case to discuss useful gestures combing mobile phones with tabletop surfaces, as well as to explore a private-public display setting for digital card games at interactive tables. Additionally, the mobile phone provides a tangible feeling similar to physical cards. The preliminary user study showed that users preferred using mobile phones for interaction compared to direct interaction on the multi-touch table.

References

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Benford, S. Magerkurth, C. and Ljungstrand, P. Bridging the physical and digital in pervasive gaming. Commun. ACM, 48(3):54--57, 2005.
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Brereton, M., Bidwell, N., Donovan, J., Campbell, B., and Buur, J. Work at hand: an exploration of gesture in the context of work and everyday life to inform the design of gestural input devices. In Proc. of AUIC 2003. International Conference Proceeding Series, vol. 18. Australian Computer Society, Darlinghurst, Australia, 1--10, 2003.
[3]
Chehimi, F. Coulton, P. "Motion Controlled Mobile 3D Multiplayer Gaming", ACE 08, Yokohama, Japan, pp. 267--270, 2008.
[4]
Dachselt, R. and Buchholz, R. Natural throw and tilt interaction between mobile phones and distant displays. In Proceedings of CHI EA '09. ACM, New York, NY, 3253--3258, 2009.
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De Luca, A. and Frauendienst, B. A privacy-respectful input method for public terminals. In Proceedings of NordiCHI '08, vol. 358. ACM, New York, NY, 455--458, 2008.
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Römer, K. and Domnitcheva, S. Smart Playing Cards: A Ubiquitous Computing Game. Personal and Ubiquitous Computing, 6:371--378, 2006.

Cited By

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  • (2023)HighLightCompanion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3568294.3580061(146-150)Online publication date: 13-Mar-2023
  • (2022)Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile GamingProceedings of the ACM on Human-Computer Interaction10.1145/35677226:ISS(303-327)Online publication date: 14-Nov-2022
  • (2016)Personalized Views for Immersive AnalyticsProceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces10.1145/3009939.3009953(83-89)Online publication date: 6-Nov-2016
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  1. Poker surface: combining a multi-touch table and mobile phones in interactive card games

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      cover image ACM Other conferences
      MobileHCI '09: Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
      September 2009
      473 pages
      ISBN:9781605582818
      DOI:10.1145/1613858

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 15 September 2009

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      Author Tags

      1. card games
      2. gestures
      3. interactive surfaces
      4. mobile phone

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      MobileHCI '09 Paper Acceptance Rate 23 of 95 submissions, 24%;
      Overall Acceptance Rate 202 of 906 submissions, 22%

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      Cited By

      View all
      • (2023)HighLightCompanion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3568294.3580061(146-150)Online publication date: 13-Mar-2023
      • (2022)Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile GamingProceedings of the ACM on Human-Computer Interaction10.1145/35677226:ISS(303-327)Online publication date: 14-Nov-2022
      • (2016)Personalized Views for Immersive AnalyticsProceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces10.1145/3009939.3009953(83-89)Online publication date: 6-Nov-2016
      • (2016)UbiBeam++Proceedings of the 9th Nordic Conference on Human-Computer Interaction10.1145/2971485.2996747(1-6)Online publication date: 23-Oct-2016
      • (2015)Interaction with Large DisplaysACM Computing Surveys10.1145/268262347:3(1-38)Online publication date: 17-Feb-2015
      • (2014)Convergence of interactive displays with smart mobile devices for effective advertisingACM Transactions on Multimedia Computing, Communications, and Applications10.1145/255745010:2(1-16)Online publication date: 14-Feb-2014
      • (2014)The MOY framework for collaborative play design in integrated shared and private interactive spacesProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557104(391-400)Online publication date: 26-Apr-2014
      • (2014)SurfacePhoneProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557075(3513-3522)Online publication date: 26-Apr-2014
      • (2014)A framework for bimanual inter-device interactionsJournal of Visual Languages and Computing10.1016/j.jvlc.2014.10.00225:6(727-737)Online publication date: 1-Dec-2014
      • (2012)Seamless integration of mobile devices into interactive surface environmentsProceedings of the 2012 ACM international conference on Interactive tabletops and surfaces10.1145/2396636.2396693(331-334)Online publication date: 11-Nov-2012
      • Show More Cited By

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