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Interactive texture mapping

Published: 01 September 1993 Publication History
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References

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cover image ACM Conferences
SIGGRAPH '93: Proceedings of the 20th annual conference on Computer graphics and interactive techniques
September 1993
432 pages
ISBN:0897916018
DOI:10.1145/166117
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 September 1993

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Author Tags

  1. interaction
  2. realistic rendering
  3. texture map distortion
  4. texture mapping

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SIGGRAPH '93 Paper Acceptance Rate 46 of 225 submissions, 20%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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  • (2023)Structured triangular mesh generation method for free-form gridshells based on conformal mapping and virtual interaction forcesEngineering Structures10.1016/j.engstruct.2023.116879295(116879)Online publication date: Nov-2023
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