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Automatic reconstruction of tree skeletal structures from point clouds

Published: 15 December 2010 Publication History

Abstract

Trees, bushes, and other plants are ubiquitous in urban environments, and realistic models of trees can add a great deal of realism to a digital urban scene. There has been much research on modeling tree structures, but limited work on reconstructing the geometry of real-world trees -- even then, most works have focused on reconstruction from photographs aided by significant user interaction. In this paper, we perform active laser scanning of real-world vegetation and present an automatic approach that robustly reconstructs skeletal structures of trees, from which full geometry can be generated. The core of our method is a series of global optimizations that fit skeletal structures to the often sparse, incomplete, and noisy point data. A significant benefit of our approach is its ability to reconstruct multiple overlapping trees simultaneously without segmentation. We demonstrate the effectiveness and robustness of our approach on many raw scans of different tree varieties.

Supplementary Material

Supplemental material. (151-155-0225-auxiliary.zip)
Auxillary files: 1) LYOCZE2010.mov - the movie for paper "papers_0225", entitled "Automatic Reconstruction of Tree Skeletal Structures from Point Clouds".

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 29, Issue 6
December 2010
480 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1882261
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 15 December 2010
Published in TOG Volume 29, Issue 6

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  • (2024)ALS-Based, Automated, Single-Tree 3D Reconstruction and Parameter Extraction ModelingForests10.3390/f1510177615:10(1776)Online publication date: 9-Oct-2024
  • (2024)DeepTreeSketch: Neural Graph Prediction for Faithful 3D Tree Modeling from SketchesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642125(1-19)Online publication date: 11-May-2024
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