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Body, movement, gesture & tactility in interaction with mobile devices

Published: 30 August 2011 Publication History
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  • Abstract

    In the search for novel and more expressive interaction techniques for mobile devices, bodily aspects such as movement, gesture, and touch based interfaces are prominent. For instance, touch-screen gestures have found widespread application in mobile device interfaces while bodily gestures involving device movement are successfully applied in gaming scenarios. Research systems increasingly explore other modalities, like pressure, free-hand and on body interaction in mobile settings. This has become possible through on-going developments that have made sensing and actuating technologies cheaper and more easily integrated in mobile and handheld devices. The turn towards experiential, embodied, and enacted perspectives on cognition and action has also contributed to a shift in what aspects of interaction to focus upon in interaction design. This has led HCIresearchers to explore not only how the whole human body can be taken into account in design, but also to explore new domains of application for instance in leisure, entertainment and public urban environments.

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    Cited By

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    • (2019)How hand gestures influence the enjoyment in gamified mobile marketingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2018.09.010127:C(169-180)Online publication date: 1-Jul-2019
    • (2013)Utilizing Gesture Recognition Technology in Children's Interactive StorybookProceedings of International Conference on Making Sense of Converging Media10.1145/2523429.2523474(76-79)Online publication date: 1-Oct-2013
    • (2013)User Interaction Templates for the Design of Lifelogging SystemsSemantic Models for Adaptive Interactive Systems10.1007/978-1-4471-5301-6_10(187-204)Online publication date: 2013

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    Published In

    cover image ACM Other conferences
    MobileHCI '11: Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
    August 2011
    781 pages
    ISBN:9781450305419
    DOI:10.1145/2037373

    Sponsors

    • Nokia
    • Swedish Institute of Computer Science: Swedish Institute of Computer Science
    • ERICSSON

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 30 August 2011

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    • Swedish Institute of Computer Science

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    View all
    • (2019)How hand gestures influence the enjoyment in gamified mobile marketingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2018.09.010127:C(169-180)Online publication date: 1-Jul-2019
    • (2013)Utilizing Gesture Recognition Technology in Children's Interactive StorybookProceedings of International Conference on Making Sense of Converging Media10.1145/2523429.2523474(76-79)Online publication date: 1-Oct-2013
    • (2013)User Interaction Templates for the Design of Lifelogging SystemsSemantic Models for Adaptive Interactive Systems10.1007/978-1-4471-5301-6_10(187-204)Online publication date: 2013

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