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Content sharing on public screens: experiences through iterating social and spatial contexts

Published: 26 November 2012 Publication History

Abstract

This paper describes the design and study of public urban screen applications aiming to facilitate urban dwellers to control content shown on public urban screens. Two types of content sharing are presented: aggregating existing social media content about particular locations for sharing, and sharing online videos with collocated people at a public urban screen. The paper describes an exploratory study, an observational study, as well as an interpretational study in regards to application usage and user experience. Sharing content on public urban screens can pique the curiosity of users towards collocated people and the application itself resulting in raised awareness of collocated people.

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  • (2022)Inattentive in Social, Active in Mind: VR-Based Design Intervention for Imagining Desirable Possibilities in the Public Space[ ] With Design: Reinventing Design Modes10.1007/978-981-19-4472-7_179(2771-2785)Online publication date: 6-Nov-2022
  • (2020)Exploring the Design of History-Enriched Floor Interfaces for Asynchronous Navigation SupportProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395496(1391-1403)Online publication date: 3-Jul-2020
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  1. Content sharing on public screens: experiences through iterating social and spatial contexts

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    cover image ACM Other conferences
    OzCHI '12: Proceedings of the 24th Australian Computer-Human Interaction Conference
    November 2012
    692 pages
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • New Zealand Chapter of ACM SIGCHI
    • Human Factors & Ergonomics Soc: Human Factors & Ergonomics Soc

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    Published: 26 November 2012

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    Author Tags

    1. mobile phones
    2. urban informatics
    3. urban screens

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    Cited By

    View all
    • (2022)Inattentive in Social, Active in Mind: VR-Based Design Intervention for Imagining Desirable Possibilities in the Public Space[ ] With Design: Reinventing Design Modes10.1007/978-981-19-4472-7_179(2771-2785)Online publication date: 6-Nov-2022
    • (2020)Exploring the Design of History-Enriched Floor Interfaces for Asynchronous Navigation SupportProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395496(1391-1403)Online publication date: 3-Jul-2020
    • (2020)Smart City: Exploring the Role of Augmented Reality in Placemaking2020 4th International Conference on Smart City, Internet of Things and Applications (SCIOT)10.1109/SCIOT50840.2020.9250204(91-98)Online publication date: 16-Sep-2020
    • (2019)The role of a location-based city exploration game in digital placemakingBehaviour & Information Technology10.1080/0144929X.2019.169789939:6(624-647)Online publication date: 11-Dec-2019
    • (2017)A Low-Cost Wireless Multi-Presentation on Single Screen in Classroom Using Raspberry PiInternational Journal of Web-Based Learning and Teaching Technologies10.4018/IJWLTT.201707010212:3(23-33)Online publication date: 1-Jul-2017
    • (2017)Lessons from Urban Guerrilla Placemaking for Smart City CommonsProceedings of the 8th International Conference on Communities and Technologies10.1145/3083671.3083707(32-35)Online publication date: 26-Jun-2017
    • (2015)Moving towards user-centered governmentProceedings of the 41st Graphics Interface Conference10.5555/2788890.2788918(155-162)Online publication date: 3-Jun-2015
    • (2014)Vote With Your FeetProceedings of The International Symposium on Pervasive Displays10.1145/2611009.2611015(44-49)Online publication date: 3-Jun-2014
    • (2014)The appropriation of a digital "speakers" cornerProceedings of the 2014 conference on Designing interactive systems10.1145/2598510.2598534(955-964)Online publication date: 21-Jun-2014
    • (2014)Studying digital graffiti as a location-based social networkProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557266(3269-3278)Online publication date: 26-Apr-2014
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