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Wrapping up LinguaBytes, for now

Published: 10 February 2013 Publication History
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  • Abstract

    In this paper we present the final research prototype of LinguaBytes, a tangible interface aimed at stimulating the language development of non- or hardly speaking children between 1 and 4 years old. LinguaBytes was developed in a three-year Research through Design process in which five incremental prototypes were designed, built and evaluated in real-life settings. In this paper we present the original starting points of the project, describe our method and illustrate the resulting end-design using example scenarios of use. We give an overview of the most significant findings at the ten-month evaluation moment, after which we reflect on the original starting points and assess whether they hold up.

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    Cited By

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    • (2022)Exploring Technology-Mediated Parental Socialisation of Emotion: Leveraging an Embodied, In-situ Intervention for Child Emotion RegulationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502130(1-16)Online publication date: 29-Apr-2022
    • (2022)A Meta-Analysis of Tangible Learning Studies from the TEI ConferenceProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501313(1-17)Online publication date: 13-Feb-2022
    • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022
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    1. Wrapping up LinguaBytes, for now

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      cover image ACM Conferences
      TEI '13: Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
      February 2013
      439 pages
      ISBN:9781450318983
      DOI:10.1145/2460625
      • Conference Chairs:
      • Sergi Jordà,
      • Narcis Parés
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 10 February 2013

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      Author Tags

      1. children
      2. experienceable prototypes
      3. learning
      4. research through design
      5. tangible interaction

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      TEI '13 Paper Acceptance Rate 48 of 136 submissions, 35%;
      Overall Acceptance Rate 393 of 1,367 submissions, 29%

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      View all
      • (2022)Exploring Technology-Mediated Parental Socialisation of Emotion: Leveraging an Embodied, In-situ Intervention for Child Emotion RegulationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502130(1-16)Online publication date: 29-Apr-2022
      • (2022)A Meta-Analysis of Tangible Learning Studies from the TEI ConferenceProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501313(1-17)Online publication date: 13-Feb-2022
      • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022
      • (2020)Crocodile Language Friend: Tangibles to Foster Children's Language UseExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3383031(1-14)Online publication date: 25-Apr-2020
      • (2018)Tangible interaction in parent-child collaborationProceedings of the 17th ACM Conference on Interaction Design and Children10.1145/3202185.3202746(157-169)Online publication date: 19-Jun-2018
      • (2018)Come and PlayProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173251(376-385)Online publication date: 18-Mar-2018
      • (2017)Why Tangibility MattersProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3026048(1805-1816)Online publication date: 2-May-2017
      • (2017)Designing for Embodied Being-in-the-WorldProceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3024969.3025007(47-56)Online publication date: 20-Mar-2017
      • (2016)Design RationaleProceedings of the The 15th International Conference on Interaction Design and Children10.1145/2930674.2930690(101-112)Online publication date: 21-Jun-2016
      • (2016)Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with DyslexiaProceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2839462.2854104(689-692)Online publication date: 14-Feb-2016
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