Cited By
View all- Wilfinger DMeschtscherjakov AMoser CTscheligi MSunström PSzostak DMcCall R(2013)Computer Entertainment in Cars and TransportationAdvances in Computer Entertainment10.1007/978-3-319-03161-3_75(653-655)Online publication date: 2013
Contemporary car design must not only focus on technology supporting the driver and the driving task: it needs to create positive experiences for drivers and passengers alike. This case study, the Clique Trip, is an example of designing a positive ...
Emotional arousal influences focus, attention and decision-making, which are critical when driving. To help promote an optimal arousal level, this work considers a closed-loop navigation system that adapts its voice tonality based on the physiology of ...
The Periscope is an interactive device supporting passengers in a car to explore the outside environment. Following an experience design process, we trigger positive emotions by addressing psychological needs: (a) The exploration of interesting places ...
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