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On the integration of user centred design in agile development

Published: 26 October 2014 Publication History

Abstract

The integration of the User Centred Design (UCD) in Agile systems development processes (Agile) is not without problems. The context of Agile strongly affects the possibilities of IT professionals to conduct user centred activities in their work. In this workshop we will address challenges and success stories and best practices from integrating UCD into Agile in practice, values and perspectives underpinning UCD and Agile in theory, theories and methods relevant for doing research on Agile and UCD as well as the future of research trends on the integration of UCD in Agile. The overall objective of this workshop is to provide a venue for researchers and practitioners, from within and outside of HCI, to begin the process of shaping the future of Agile and UCD research. The workshop has two goals: (1) Identifying future trends for research on Agile and UCD (2) Identify challenges and success stories when working with UCD and Agile.

References

[1]
Baxter, G., & Sommerville, I. (2011). Socio-technical systems: From design methods to systems engineering. Interacting with Computers, 23(1), 4--17.
[2]
Blomkvist, S. (2006). User-centred design and agile development of IT systems (Doctoral dissertation, Department of Information Technology, Uppsala University).
[3]
Cajander, A, Larusdottir, M. K., Gulliksen, J (2013) Existing but not Explicit - The User Perspective in Scrum Projects in Practice, INTERACT 2013
[4]
Chamberlain, S., Sharp, H., & Maiden, N. (2006). Towards a framework for integrating agile development and user-centred design. Extreme Programming and Agile Processes in Software Engineering, 143--153.
[5]
Ferreira, J., Sharp, H., & Robinson, H. (2011). User experience design and agile development: managing cooperation through articulation work. Software: Practice and Experience, 41(9), 963--974.
[6]
Lárusdóttir, M., Cajander, Å., & Gulliksen, J. (2013). Informal feedback rather than performance measurements--user-centred evaluation in Scrum projects. Behaviour & Information Technology, (ahead-of-print), 1--18.
[7]
McInerney, P., & Maurer, F. (2005). UCD in agile projects: dream team or odd couple?. interactions, 12(6), 19--23.
[8]
Plonka, L., Sharp, H., Gregory, P., & Taylor, K. (2014). UX Design in Agile: A DSDM Case Study. In Agile Processes in Software Engineering and Extreme Programming, Springer International Publishing, 1--15.

Cited By

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  • (2021)Application of Human Factors in the Development Process of Immersive Visual Technologies: Challenges and Future ImprovementsFrontiers in Psychology10.3389/fpsyg.2021.63435212Online publication date: 1-Mar-2021
  • (2019)Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community InsightsJMIR Serious Games10.2196/115657:2(e11565)Online publication date: 2-May-2019
  • (2016)Integrating Both User-Centered Design and Creative Practices into Agile DevelopmentIntegrating User-Centred Design in Agile Development10.1007/978-3-319-32165-3_11(249-276)Online publication date: 1-Oct-2016
  • Show More Cited By

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NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational
October 2014
361 pages
ISBN:9781450325424
DOI:10.1145/2639189
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 October 2014

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Author Tags

  1. agile software development
  2. scrum
  3. usability
  4. user centred design
  5. user experience

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  • Research-article

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NordiCHI '14

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NordiCHI '14 Paper Acceptance Rate 89 of 361 submissions, 25%;
Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

View all
  • (2021)Application of Human Factors in the Development Process of Immersive Visual Technologies: Challenges and Future ImprovementsFrontiers in Psychology10.3389/fpsyg.2021.63435212Online publication date: 1-Mar-2021
  • (2019)Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community InsightsJMIR Serious Games10.2196/115657:2(e11565)Online publication date: 2-May-2019
  • (2016)Integrating Both User-Centered Design and Creative Practices into Agile DevelopmentIntegrating User-Centred Design in Agile Development10.1007/978-3-319-32165-3_11(249-276)Online publication date: 1-Oct-2016
  • (2016)Integrating User-Centred Design in Agile DevelopmentIntegrating User-Centred Design in Agile Development10.1007/978-3-319-32165-3_1(1-46)Online publication date: 1-Oct-2016
  • (2015)Integration of Usability and Agile Methodologies: A Systematic ReviewDesign, User Experience, and Usability: Design Discourse10.1007/978-3-319-20886-2_35(368-378)Online publication date: 2015

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