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Resisting Alignment: Code and Clay

Published: 15 January 2015 Publication History

Abstract

Today thousands of artists, designers, and craftspeople turn to digital fabrication tools to invent and manufacture new forms. They use vector-graphics software to sketch models, laser-cutters to customize parts, and 3D printers to generate prototypes. However, how our experiences of expressivity, skill and value shift with these developments remains under-explored. This paper describes our early engagements with emerging fabrication technologies in the domain of ceramics, one of our oldest and most enduring artistic mediums. In particular, we detail a collaboration with Helen Martino that resulted in the Sound Bowl, a vessel designed to record an audio message through surface undulations, much like a vinyl record. As an example of design as inquiry, we developed the bowl to explore the integration of digital fabrication in ceramics production. In the process, we found new and intriguing tensions in the entanglement of code and clay: contrasting temporal frames, blurred traces of breakage, and coinciding human senses. We discuss implications of these observations on the nature and organization of embodied interaction.

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  1. Resisting Alignment: Code and Clay

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    cover image ACM Conferences
    TEI '15: Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction
    January 2015
    766 pages
    ISBN:9781450333054
    DOI:10.1145/2677199
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 15 January 2015

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    Author Tags

    1. ceramic
    2. clay
    3. code
    4. craft
    5. digital grips
    6. handwork
    7. sound

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    TEI '15 Paper Acceptance Rate 63 of 222 submissions, 28%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    Cited By

    View all
    • (2024)Entering the 3D printer: negotiations of imprecision in making.Proceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660758(1148-1161)Online publication date: 1-Jul-2024
    • (2024)Shared, Shaped, and Stolen: Tracing Sites of Knowledge Transfer across Creative Communities of PracticeProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656199(638-650)Online publication date: 23-Jun-2024
    • (2024)Chasing Tacit Knowledge: Multi-layered Sensing in WoodworkingProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3635261(1-8)Online publication date: 11-Feb-2024
    • (2024)Shape Cast: Automating 3D Design for Plaster Molds in Ceramic Slip CastingExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651020(1-7)Online publication date: 11-May-2024
    • (2024)WeaveSlicer: Expanding the Range of Printable Geometries in ClayProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642622(1-16)Online publication date: 11-May-2024
    • (2024)Throwing Out Conventions: Reimagining Craft-Centered CNC Tool Design through the Digital Pottery WheelProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642361(1-22)Online publication date: 11-May-2024
    • (2024)Shape-Changing Clay-Dough: Taking a Material-Oriented Approach to 3D Printing Ceramic FormsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642246(1-19)Online publication date: 11-May-2024
    • (2023)(Re)collecting Craft: Reviving Materials, Techniques, and Pedagogies of Craft for Computational MakersProceedings of the ACM on Human-Computer Interaction10.1145/36100417:CSCW2(1-23)Online publication date: 4-Oct-2023
    • (2023)Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and MachinesACM Transactions on Computer-Human Interaction10.1145/360932831:1(1-45)Online publication date: 29-Nov-2023
    • (2023)Physicalizing loopsProceedings of the 15th Conference on Creativity and Cognition10.1145/3591196.3593365(465-477)Online publication date: 19-Jun-2023
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