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The Fun and the Serious in an Educational Game: The Monkey Tales Case

Published: 18 April 2015 Publication History

Abstract

We describe a study of Monkey Tales, an educational game targeted at primary school children. Starting from the assumption that all meaning is socially constructed, we focus our attention on the way an educational game, and its balance between fun and serious aspects, is constructed in public texts (game manufacturer's communication and game reviews) and in individual use (the way players and their parents talk about the game). Through an analysis of public texts and individual use, we show how the balance between the fun and the serious in Monkey Tales is constructed in different ways.

References

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Brutalgamer.com (2011) Monkey Tales Games (PC) Review. brutalgamer.com, Accessed 12-09--2013.
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Meyer, B. & Sorensen, B.H. (2009). Designing Serious Games for Computer Assisted Language Learning -- a Framework for Development and Analysis. In: Kankaanranta, M., & Neittaanmäki, P. (Eds.), Design and Use of Serious Games (pp. 69--82). Springer.
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  1. The Fun and the Serious in an Educational Game: The Monkey Tales Case

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    cover image ACM Conferences
    CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems
    April 2015
    4290 pages
    ISBN:9781450331456
    DOI:10.1145/2702123
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 18 April 2015

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    Author Tags

    1. discourse
    2. educational games
    3. fun-serious balance

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    April 18 - 23, 2015
    Seoul, Republic of Korea

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    CHI '15 Paper Acceptance Rate 486 of 2,120 submissions, 23%;
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