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MemoLine: evaluating long-term UX with children

Published: 24 June 2013 Publication History

Abstract

Recently, there has been an increased interest in long-term user experience. This paper reports an explorative study concerning the MemoLine instrument, a child-friendly adaptation of the UX Curve method to study long-term user experience concerning games in a retrospective way. The results suggest that children aged 9-11 years were able to use this instrument for recalling and relocating memories on a timeline in a dedicated and consistent way. Furthermore the results also indicate that the children heavily relied upon the visual recognition points, which were added to support recalling and relocating experiences in time.

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cover image ACM Conferences
IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
June 2013
687 pages
ISBN:9781450319188
DOI:10.1145/2485760
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 24 June 2013

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Author Tags

  1. MemoLine
  2. UX
  3. UX curve
  4. children
  5. games
  6. long-term
  7. longitudinal
  8. user experience

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  • Short-paper

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IDC '13
Sponsor:
  • The New School
  • ACM
  • Sesame Workshop
IDC '13: Interaction Design and Children 2013
June 24 - 27, 2013
New York, New York, USA

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Overall Acceptance Rate 172 of 578 submissions, 30%

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IDC '25
Interaction Design and Children
June 23 - 26, 2025
Reykjavik , Iceland

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Cited By

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  • (2024)Children and Emerging Technologies: Ethical and Practical Research and DesignExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3636275(1-4)Online publication date: 11-May-2024
  • (2024)Evaluating digital creativity support for childrenInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10060338:COnline publication date: 27-Feb-2024
  • (2023)Using Implicit Measures to Assess User Experience in Children: A Case Study on the Application of the Implicit Association Test (IAT)Companion Publication of the 25th International Conference on Multimodal Interaction10.1145/3610661.3617513(272-281)Online publication date: 9-Oct-2023
  • (2023)Small CCI – Exploring App Evaluation with PreschoolersProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589362(94-99)Online publication date: 19-Jun-2023
  • (2023)Respecting, Facilitating and Recognising Children's Contributions in HCIExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3574167(1-3)Online publication date: 19-Apr-2023
  • (2023)Tangible data visualization of physical activity for children and adolescentsInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10056535:COnline publication date: 1-Mar-2023
  • (2023)Evaluating User Experience in Information Visualization Systems: UXIV an Evaluation QuestionnaireHuman Interface and the Management of Information10.1007/978-3-031-35132-7_24(320-338)Online publication date: 9-Jul-2023
  • (2023)Improving HCI on Cognition for Children with Intelligent UI/UXCulture and Computing10.1007/978-3-031-34732-0_27(355-366)Online publication date: 9-Jul-2023
  • (2023)User Experience Evaluation Methods for Games in Serious ContextsSoftware Engineering for Games in Serious Contexts10.1007/978-3-031-33338-5_2(19-42)Online publication date: 22-Sep-2023
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