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The structure of object transportation and orientation in human-computer interaction

Published: 01 January 1998 Publication History
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References

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cover image ACM Conferences
CHI '98: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
January 1998
650 pages
ISBN:0201309874

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ACM Press/Addison-Wesley Publishing Co.

United States

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Published: 01 January 1998

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Author Tags

  1. direct manipulation
  2. information processing
  3. input device
  4. interface design
  5. multi-deimensional control
  6. virtual reality
  7. visual conditions
  8. visuomotor control

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CHI98
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CHI98: ACM Conference on Human Factors and Computing Systems
April 18 - 23, 1998
California, Los Angeles, USA

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CHI '98 Paper Acceptance Rate 81 of 351 submissions, 23%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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  • (2021)The Challenges in Modeling Human Performance in 3D Space with Fitts’ LawExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3443442(1-9)Online publication date: 8-May-2021
  • (2020)BioMove: Biometric User Identification from Human Kinesiological Movements for Virtual Reality SystemsSensors10.3390/s2010294420:10(2944)Online publication date: 22-May-2020
  • (2020)On Motor Performance in Virtual 3D Object ManipulationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2020.297303426:5(2041-2050)Online publication date: May-2020
  • (2020)Research on Conscious Interactive Angle of Pen in 3D Contactless Air-Drawing and WritingIEEE Access10.1109/ACCESS.2020.30214018(162683-162691)Online publication date: 2020
  • (2019)3D Object Manipulation Techniques in Handheld Mobile Augmented Reality Interface: A ReviewIEEE Access10.1109/ACCESS.2019.29063947(40581-40601)Online publication date: 2019
  • (2018)A Survey on 3D Virtual Object Manipulation: From the Desktop to Immersive Virtual EnvironmentsComputer Graphics Forum10.1111/cgf.1339038:1(21-45)Online publication date: 14-Apr-2018
  • (2018)Towards incorporating personality into the design of an interface: a method for facilitating users’ interaction with the displayUser Modeling and User-Adapted Interaction10.1007/s11257-018-9201-128:1(75-96)Online publication date: 19-Feb-2018
  • (2017)Slack strategy for cable driven haptic interfaces2017 IEEE World Haptics Conference (WHC)10.1109/WHC.2017.7989966(581-586)Online publication date: Jun-2017
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