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Designing visible engineering: supporting tinkering performances in museums

Published: 21 June 2015 Publication History

Abstract

Interactive technologies like multi-touch tables enable museum exhibit designers to support visitors' learning with a wide range of resources (from multimedia to dynamic feedback to the presence of other visitors). Designers must decide, though, how best to align the affordances of these resources with the learning activities they are trying to support [23]. This work examines a multi-touch table exhibit designed to support an activity, tinkering, which has been identified as a form of interaction that may offer special benefits to novices learning about engineering [e.g., 4]. When a learner is tinkering, he or she is engaged in a process of iterative adjustment to a constructed artifact, making use of "just in time" resources and feedback to guide the next steps in their exploration of the problem space. The exhibit studied in this work provided several resources for supporting tinkering, and this paper presents a detailed case showing how these different resources (some technical, some social, and some sociotechnical) were or were not used by learners. A key design goal we identified was the need to transform the tacit engineering practices of visitors into visible engineering performances, such that those performances could serve as "cultural tools" [35] for mediating the learning of other visitors.

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      cover image ACM Conferences
      IDC '15: Proceedings of the 14th International Conference on Interaction Design and Children
      June 2015
      488 pages
      ISBN:9781450335904
      DOI:10.1145/2771839
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Published: 21 June 2015

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      Author Tags

      1. engineering education
      2. exhibit design
      3. informal learning
      4. multi-touch tabletops
      5. museums

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      IDC '15: Interaction Design and Children
      June 21 - 24, 2015
      Massachusetts, Boston

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      IDC '15 Paper Acceptance Rate 24 of 103 submissions, 23%;
      Overall Acceptance Rate 172 of 578 submissions, 30%

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      • (2024)Interactividad digital en museos: desarrollo de un guion de evaluación para profesionales del patrimonio culturalDigital interactivity in museums: development of an evaluation script for cultural heritage professionalsEuropean Public & Social Innovation Review10.31637/epsir-2024-6029(1-17)Online publication date: 3-Sep-2024
      • (2023)PaintBall – Coding Sports Into Art for Cross-Interest Computational ConnectionsProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3594492(713-715)Online publication date: 19-Jun-2023
      • (2023)Collaborative Machine Learning Model Building with Families Using Co-MLProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589356(40-51)Online publication date: 19-Jun-2023
      • (2023)Joint Choice Time: A Metric for Better Understanding Collaboration in Interactive Museum ExhibitsLAK23: 13th International Learning Analytics and Knowledge Conference10.1145/3576050.3576088(626-629)Online publication date: 13-Mar-2023
      • (2022)A Review of Augmented Reality for Informal Science Learning: Supporting Design of Intergenerational Group LearningVisitor Studies10.1080/10645578.2022.2075205(1-23)Online publication date: 7-Jul-2022
      • (2022)SCAMP: an analytical framework for examining flexible social playfulness around interactive museum exhibitsInteractive Learning Environments10.1080/10494820.2022.2153148(1-16)Online publication date: 11-Dec-2022
      • (2021)Staging Constructionist Learning about Energy for Children with Electrochromic Displays and Low-Cost MaterialsProceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia10.1145/3490632.3490654(73-83)Online publication date: 5-Dec-2021
      • (2020)Engaging families around museum exhibitsProceedings of the Interaction Design and Children Conference10.1145/3392063.3394443(556-566)Online publication date: 21-Jun-2020
      • (2019)Human-Computer Interactions in MuseumsSynthesis Lectures on Human-Centered Informatics10.2200/S00901ED1V01Y201902HCI04212:2(i-153)Online publication date: 11-Apr-2019
      • (2019)Rainbow Agents: A Collaborative Game For Computational LiteracyExtended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3341215.3356312(597-604)Online publication date: 17-Oct-2019
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