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Well-Virtual Point Light for improving real time global illumination

Published: 23 November 2015 Publication History
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  • Abstract

    Nowadays real-time global illumination techniques have notice increasing interest and robust progress towards many-light rendering. which are based on rendering large amounts of virtual point lights (VPLs), and generate low noise images covering a wide scale of performance and quality targets. One of the popular one is instant radiosity IR that deal with indirect lighting, as part of global illumination, by creating additional light sources, unfortunately it is inefficient at representing glossy light transport. This paper describes an algorithm that provides real-time walkthrough for globally illuminated scenes that based on IR algorithms which builds upon this algorithm, a technique to efficiently compute several complex illumination effects in order to achieve high quality rendering at a lower cost provide a fast and smoother global illumination in which the computational effort is heavily reduced, resulting in rendering speedups of up to 50%

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    IPAC '15: Proceedings of the International Conference on Intelligent Information Processing, Security and Advanced Communication
    November 2015
    495 pages
    ISBN:9781450334587
    DOI:10.1145/2816839
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 23 November 2015

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    Author Tags

    1. Global Illumination (GI)
    2. light source
    3. virtual point light (VPL)

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    Overall Acceptance Rate 87 of 367 submissions, 24%

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