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INTACT: Instant Interaction with 3D Printed Objects

Published: 07 May 2016 Publication History

Abstract

The INTACT platform enables the instant addition of interactivity to any 3D printed object, with the aim of enriching and enhancing the interaction design process by eliminating the need to incorporate potentially obstructive sensor technologies. Using a system of force sensing combined with a digital model of the object; the system is capable of detecting a single touch, its position and the corresponding force of that touch anywhere on the object. In order to aid and encourage other practitioners to use such technology we demonstrate how to build such a system and describe two illustrative examples.

References

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Antonio Bicchi, J. Kenneth Salisbury, and David L. Brock. 1993. Contact sensing from force measurements. The International Journal of Robotics Research 12: 249-262. http://doi.org/10.1177/027836499301200304
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Tanja Doering, Bastian Pfleging, Christian Kray, and Albrecht Schmidt. 2010. Design by physical composition for complex tangible user interfaces. Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems CHI EA 10: 3541. http://doi.org/10.1145/1753846.1754015
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Jonathan Hook, Thomas Nappey, Steve Hodges, Peter Wright, and Patrick Olivier. 2014. Making 3D printed objects interactive using wireless accelerometers. Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems CHI EA '14: 1435-1440. http://doi.org/10.1145/2559206.2581137
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Jakob Leitner and Michael Haller. 2011. Geckos : Combining Magnets and Pressure Images to Enable New Tangible-object Design and Interaction. Applied Sciences, d: 2985-2994. http://doi.org/10.1145/1978942.1979385
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Tomas Möller and Ben Trumbore. 2005. Fast, minimum storage ray/triangle intersection. ACM SIGGRAPH 2005 Courses. Retrieved from http://dl.acm.org/citation.cfm?id=1198746
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Roderick Murray-Smith, John Williamson, Steven Strachan, Torben Quaade, and Stephen Hughes. 2008. Rub the Stane. CHI'08 Extended Abstracts on Human Factors in Computing Systems: 1-6. http://doi.org/10.1145/1358628.1358683
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Makoto Ono, Buntarou Shizuki, and Jiro Tanaka. 2013. Touch & activate: adding interactivity to existing objects using active acoustic sensing. Proceedings of the 26th annual ACM symposium on User interface software and technology: 31-40. http://doi.org/10.1145/2501988.2501989
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Bundit Panchaphongsaphak, Rainer Burgkart, and Robert Riener. 2007. Three-dimensional touch interface for medical education. IEEE Transactions on Information Technology in Biomedicine 11, 3: 251-263. http://doi.org/10.1109/TITB.2006.884359
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Munehiko Sato, Ivan Poupyrev, and Chris Harrison. 2012. Touché. Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems CHI '12, ACM Press, 483. http://doi.org/10.1145/2207676.2207743
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Valkyrie Savage, Xiaohan Zhang, and Björn Hartmann. 2012. Midas: Fabricating Custom Capacitive Touch Sensors to Prototype Interactive Objects. Proceedings of the 25th annual ACM symposium on User interface software and technology - UIST '12, ACM Press, 579.
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Allan M. Smith, Geneviève Gosselin, and Bryan Houde. 2002. Deployment of fingertip forces in tactile exploration. Experimental Brain Research 147, 2: 209-218. http://doi.org/10.1007/s00221002--1240--4
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Robert J. Youmans. 2011. The effects of physical prototyping and group work on the reduction of design fixation. Design Studies 32, 2: 115-138. http://doi.org/10.1016/j.destud.2010.08.001

Cited By

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  • (2020)Curvature sensing with a spherical tactile sensor using the color-interference of a marker array2020 IEEE International Conference on Robotics and Automation (ICRA)10.1109/ICRA40945.2020.9197050(603-609)Online publication date: May-2020
  • (2018)3D touch point detection on load sensitive surface based on continuous fluctuation of a user handSIGGRAPH Asia 2018 Posters10.1145/3283289.3283339(1-2)Online publication date: 4-Dec-2018

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  1. INTACT: Instant Interaction with 3D Printed Objects

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    cover image ACM Conferences
    CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
    May 2016
    3954 pages
    ISBN:9781450340823
    DOI:10.1145/2851581
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 May 2016

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    Author Tags

    1. 3D printing
    2. interaction design
    3. modelling
    4. touch

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    CHI'16
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    CHI'16: CHI Conference on Human Factors in Computing Systems
    May 7 - 12, 2016
    California, San Jose, USA

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    CHI EA '16 Paper Acceptance Rate 1,000 of 5,000 submissions, 20%;
    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    • (2020)Curvature sensing with a spherical tactile sensor using the color-interference of a marker array2020 IEEE International Conference on Robotics and Automation (ICRA)10.1109/ICRA40945.2020.9197050(603-609)Online publication date: May-2020
    • (2018)3D touch point detection on load sensitive surface based on continuous fluctuation of a user handSIGGRAPH Asia 2018 Posters10.1145/3283289.3283339(1-2)Online publication date: 4-Dec-2018

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