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Existing technologies can assist the disabled

Published: 23 March 2016 Publication History

Abstract

Researchers consider how to adapt broadly available technology products for those battling physical impairments.

References

[1]
University of Washington Disabilities, Opportunities, Internetworking, and Technology (DO-IT) Center http://www.washington.edu/doit/
[2]
Morelli, T., Liebermann, L., Foley, J., and Folmer, E. An Exergame to Improve Balance in Children who are Blind. Foundations of Digital Interactive Games, April 2014 http://fdg2014.org/papers/fdg2014_wip_13.pdf
[3]
Eyes-Free Yoga: An Exergame Using Depth Cameras for Blind & Low Vision Exercise https://youtu.be/cm_ghJPqj70

Cited By

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  • (2021)Towards Enhanced Social Well-being for the Disabled Using Humanoid Robot with Eye Tracker2021 IEEE International Conference on Robotics and Biomimetics (ROBIO)10.1109/ROBIO54168.2021.9739574(215-220)Online publication date: 27-Dec-2021
  • (2021)Using Serious Games to Support Learners with Mobility and Sensory ImpairmentsDiversifying Learner Experience10.1007/978-981-15-9861-6_14(241-253)Online publication date: 5-Jan-2021
  • (2020)Bias in word embeddingsProceedings of the 2020 Conference on Fairness, Accountability, and Transparency10.1145/3351095.3372843(446-457)Online publication date: 27-Jan-2020
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Published In

cover image Communications of the ACM
Communications of the ACM  Volume 59, Issue 4
April 2016
87 pages
ISSN:0001-0782
EISSN:1557-7317
DOI:10.1145/2907055
  • Editor:
  • Moshe Y. Vardi
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 March 2016
Published in CACM Volume 59, Issue 4

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Cited By

View all
  • (2021)Towards Enhanced Social Well-being for the Disabled Using Humanoid Robot with Eye Tracker2021 IEEE International Conference on Robotics and Biomimetics (ROBIO)10.1109/ROBIO54168.2021.9739574(215-220)Online publication date: 27-Dec-2021
  • (2021)Using Serious Games to Support Learners with Mobility and Sensory ImpairmentsDiversifying Learner Experience10.1007/978-981-15-9861-6_14(241-253)Online publication date: 5-Jan-2021
  • (2020)Bias in word embeddingsProceedings of the 2020 Conference on Fairness, Accountability, and Transparency10.1145/3351095.3372843(446-457)Online publication date: 27-Jan-2020
  • (2020)Barriers to the Adoption of Autonomous Vehicles in Rural Communities2020 IEEE International Symposium on Technology and Society (ISTAS)10.1109/ISTAS50296.2020.9462192(91-98)Online publication date: 12-Nov-2020
  • (2019)Biometric MirrorProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322304(447-461)Online publication date: 18-Jun-2019
  • (2018)Who Should Have Access to my Pointing Data?Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3234695.3239331(203-216)Online publication date: 8-Oct-2018
  • (2018)The Technology Integration Model (TIM). Predicting the continued use of technologyComputers in Human Behavior10.1016/j.chb.2018.02.00183:C(204-214)Online publication date: 1-Jun-2018
  • (2017)Algorithmic bias in autonomous systemsProceedings of the 26th International Joint Conference on Artificial Intelligence10.5555/3171837.3171944(4691-4697)Online publication date: 19-Aug-2017
  • (2017)Algorithmic BiasProceedings of the 2017 ACM on Conference on Information and Knowledge Management10.1145/3132847.3133135(2375-2378)Online publication date: 6-Nov-2017

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