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cSculpt: a system for collaborative sculpting

Published: 11 July 2016 Publication History

Abstract

Collaborative systems are well established solutions for sharing work among people. In computer graphics these workflows are still not well established, compared to what is done for text writing or software development. Usually artists work alone and share their final models by sending files. In this paper we present a system for collaborative 3D digital sculpting. In our prototype, multiple artists concurrently sculpt a polygonal mesh on their local machines by changing its vertex properties, such as positions and material BRDFs. Our system shares the artists' edits automatically and seamlessly merges these edits even when they happen on the same region of the surface. We propose a merge algorithm that is fast-enough for seamless collaboration, respects users' edits as much as possible, can support any sculpting operation, and works for both geometry and appearance modifications. Since in sculpting artists alternatively perform fine adjustments and large scale modifications, our algorithm is based on a multiresolution edit representation that handles concurrent overlapping edits at different scales. We tested our algorithm by modeling meshes collaboratively in different sculpting sessions and found that our algorithm outperforms prior works on collaborative mesh editing in all cases.

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Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 35, Issue 4
July 2016
1396 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/2897824
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 11 July 2016
Published in TOG Volume 35, Issue 4

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Author Tags

  1. collaborative modeling
  2. digital sculpting and painting

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  • Research-article

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  • MIUR
  • Sapienza University of Rome
  • Intel Corporation

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Cited By

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  • (2024)Texture-Driven Adaptive Mesh Refinement with Application to 3D ReliefComputer-Aided Design10.1016/j.cad.2023.103640167(103640)Online publication date: Feb-2024
  • (2023)NodeGit: Diffing and Merging Node GraphsACM Transactions on Graphics10.1145/361834342:6(1-12)Online publication date: 5-Dec-2023
  • (2023)VRGit: A Version Control System for Collaborative Content Creation in Virtual RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581136(1-14)Online publication date: 19-Apr-2023
  • (2022)CERVI: collaborative editing of raster and vector imagesThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-022-02522-138:12(4057-4070)Online publication date: 23-Jun-2022
  • (2021)COLiER: Collaborative Editing of Raster Images2021 International Conference on Cyberworlds (CW)10.1109/CW52790.2021.00013(33-40)Online publication date: Sep-2021
  • (2021)A Hybrid Collaborative Virtual Environment with Heterogeneous Representations for Architectural PlanningCollaborative Computing: Networking, Applications and Worksharing10.1007/978-3-030-67540-0_11(184-199)Online publication date: 22-Jan-2021
  • (2020)Autocomplete Animated SculptingProceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology10.1145/3379337.3415884(760-777)Online publication date: 20-Oct-2020
  • (2020)Using Online Handwritten Character Recognition in Assistive Tool for Students with Hearing and Speech ImpairmentProceedings of the 2020 11th International Conference on E-Education, E-Business, E-Management, and E-Learning10.1145/3377571.3377639(189-194)Online publication date: 10-Jan-2020
  • (2019)SceneGitACM Transactions on Graphics10.1145/3355089.335655038:6(1-15)Online publication date: 8-Nov-2019
  • (2018)Autocomplete 3D sculptingACM Transactions on Graphics10.1145/3197517.320129737:4(1-15)Online publication date: 30-Jul-2018
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