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Feral Screens: Queering Urban Networked Publics

Published: 04 June 2016 Publication History

Abstract

As cities are transformed into networked publics though the installation of digital communication technologies, will they be able to accommodate and support the plurality of needs and desires of the people who live there? This project looks at urban screens through a critical lens by applying queer theory through an autoethnographic design process: A metaphor of "going feral" is used to design and build ambiguous devices that are then documented in public spaces. The resulting "Feral Screens" are used as a prompt to imagine alternative communication devices and networks.

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References

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Adams, T.E., Ellis, C., and Holman Jones, S.L. Autoethnography. Oxford University Press, New York, New York, 2015.
[2]
Calvino, I. Invisible cities. Vintage, London, 1997.
[3]
danah boyd. (2010). "Social Network Sites as Networked Publics: Affordances, Dynamics, and Implications." In Networked Self: Identity, Community, and Culture on Social Network Sites (ed. Zizi Papacharissi), pp. 39--58.
[4]
Disalvo, C. Adversarial Design. MIT Press, 2015.
[5]
Harrison, J.V. and Andrusiewicz, A. The Digital Signage Exchange: A Virtual Marketplace for Out-of-home Digital Advertising. Proceedings of the 4th ACM Conference on Electronic Commerce, ACM (2003), 274--274.
[6]
Light, A. HCI as heterodoxy: Technologies of identity and the queering of interaction with computers. Interacting with Computers 23, 5 (2011), 430--438.
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Neustaedter, C. and Sengers, P. Autobiographical Design in HCI Research: Designing and Learning Through Use-it-yourself. Proceedings of the Designing Interactive Systems Conference, ACM (2012), 514--523.
[8]
Prado de O. Martins, L. Privilege and Oppression: Towards a Feminist Speculative Design. Proceedings of DRS 2014: Design's Big Debates Institute of Design, Umeå University (2014).
[9]
Schieck, A.F., Schnädelbach, H., Motta, W., et al. Screens in the Wild: Exploring the Potential of Networked Urban Screens for Communities and Culture. Proceedings of The International Symposium on Pervasive Displays, ACM (2014), 166--167.
[10]
Sengers, P., Boehner, K., David, S., and Kaye, J. 'Jofish'. Reflective Design. Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, ACM (2005), 49--58.
[11]
Spence, J., Frohlich, D., and Andrews, S. Performance and Critical Design. Proceedings of the 2015 British HCI Conference, ACM (2015), 228--229.
[12]
Warner, M. Publics and Counterpublics. MIT Press, 2005.

Cited By

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  • (2024)Playing with Perspectives and Unveiling the Autoethnographic Kaleidoscope in HCI – A Literature Review of AutoethnographiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642355(1-20)Online publication date: 11-May-2024
  • (2022)Sound Feedback for Social Distance: The Case for Public Interventions during a PandemicElectronics10.3390/electronics1114215111:14(2151)Online publication date: 9-Jul-2022
  • (2020)Gendered by DesignACM Transactions on Social Computing10.1145/33646852:4(1-22)Online publication date: 9-Jan-2020
  • Show More Cited By

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  1. Feral Screens: Queering Urban Networked Publics

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    cover image ACM Conferences
    DIS '16 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems
    June 2016
    194 pages
    ISBN:9781450343152
    DOI:10.1145/2908805
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 04 June 2016

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    Author Tags

    1. critical design
    2. networked publics
    3. queer theory
    4. research through design
    5. urban screens

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    DIS '16
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    DIS '16: Designing Interactive Systems Conference 2016
    June 4 - 8, 2016
    QLD, Brisbane, Australia

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    DIS '16 Companion Paper Acceptance Rate 107 of 418 submissions, 26%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

    View all
    • (2024)Playing with Perspectives and Unveiling the Autoethnographic Kaleidoscope in HCI – A Literature Review of AutoethnographiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642355(1-20)Online publication date: 11-May-2024
    • (2022)Sound Feedback for Social Distance: The Case for Public Interventions during a PandemicElectronics10.3390/electronics1114215111:14(2151)Online publication date: 9-Jul-2022
    • (2020)Gendered by DesignACM Transactions on Social Computing10.1145/33646852:4(1-22)Online publication date: 9-Jan-2020
    • (2020)Inarticulate DevicesProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395426(2119-2131)Online publication date: 3-Jul-2020
    • (2019)Expanding Our Reflexive ToolboxProceedings of the ACM on Human-Computer Interaction10.1145/33592923:CSCW(1-23)Online publication date: 7-Nov-2019
    • (2019)Life-Affirming Biosensing in PublicProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300910(1-16)Online publication date: 2-May-2019
    • (2017)Supporting people on fighting lesbian, gay, bisexual, and transgender (LGBT) prejudiceProceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems10.1145/3160504.3160522(1-10)Online publication date: 23-Oct-2017
    • (2017)A Conceptual Framework to design Users Digital Legacy Management SystemsProceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems10.1145/3160504.3160508(1-10)Online publication date: 23-Oct-2017

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