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Investigating Cross-Device Interaction between a Handheld Device and a Large Display

Published: 02 May 2017 Publication History

Abstract

There is a growing interest in HCI research to explore cross-device interaction, giving rise to an interest in different approaches facilitating interaction between handheld devices and large displays. Contributing to this, we have investigated the use of four existing approaches combining touch and mid-air gestures, pinching, swiping, swinging and flicking. We look specifically at their relative efficiency, effectiveness and accuracy in bi-directional interaction between a smartphone and large display in a point-click context. We report findings from two user studies, which show that swiping is both most effective, fastest and most accurate, closely followed by swinging. What these two approaches have in common is the ability to keep the pointer steady on the large display, unaffected by concurrent gestures or body movements used to complete the interaction, suggesting that this is an important factor for designing effective cross-device interaction with large displays.

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    cover image ACM Conferences
    CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
    May 2017
    7138 pages
    ISBN:9781450346559
    DOI:10.1145/3025453
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    Published: 02 May 2017

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    Author Tags

    1. cross-device interaction
    2. handheld devices
    3. kinect
    4. large displays
    5. mid-air gestures
    6. touch

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    • (2023)Extending User Interaction with Mixed Reality Through a Smartphone-Based ControllerHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42280-5_27(426-435)Online publication date: 25-Aug-2023
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