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View all- Porcino TRodrigues ESilva AClua ETrevisan D(2020)Using the gameplay and user data to predict and identify causes of cybersickness manifestation in virtual reality games2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH)10.1109/SeGAH49190.2020.9201649(1-8)Online publication date: Aug-2020
- Porcino TTrevisan DClua E(2020)Minimizing cybersickness in head-mounted display systems: causes and strategies review2020 22nd Symposium on Virtual and Augmented Reality (SVR)10.1109/SVR51698.2020.00035(154-163)Online publication date: Nov-2020
- Laffont PHasnain AGuillemet PWirajaya SKhoo JTeng DBazin J(2018)VerifocalACM SIGGRAPH 2018 Emerging Technologies10.1145/3214907.3214925(1-2)Online publication date: 12-Aug-2018