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Connecting the Dots: Enhancing the Usability of Indexed Multimedia Data for AR Cultural Heritage Applications through Storytelling

Published: 19 June 2017 Publication History

Abstract

This paper proposes a method to effectively utilize multimedia databases created and indexed by a metadata schema designed specifically for AR applications used at cultural heritage sites. We attempt to do so by incorporating storytelling principles that employ video data for the purpose of providing useful and meaningful guidance at Changdeokgung Palace, a UNESCO World Heritage Site that consists of multiple PoIs. We designed a themed narrative that embeds video data related to the PoIs, creating a guide route that connects each PoI in a fixed order. An extensive between-group user evaluation comparing a search-based AR experience and the proposed narrative-based one was conducted to test and prove the validity and effectiveness of our approach. Our results show that storytelling is indeed a significantly powerful tool to enhance the level of immersion users experience through video data in an AR environment at cultural heritage sites.

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Cited By

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  • (2024)Mobile AR Interaction Design Patterns for Storytelling in Cultural Heritage: A Systematic ReviewMultimodal Technologies and Interaction10.3390/mti80600528:6(52)Online publication date: 17-Jun-2024
  • (2024)A review based knowledge organization supported research framework for digital storytelling from travel recordsGlobal Knowledge, Memory and Communication10.1108/GKMC-09-2023-0339Online publication date: 18-Mar-2024
  • (2023)Evaluation of an Augmented Reality for Historical Context Experiences of 3D Restored Court PaintingsIEEE Access10.1109/ACCESS.2023.326852811(39197-39212)Online publication date: 2023
  • Show More Cited By

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  1. Connecting the Dots: Enhancing the Usability of Indexed Multimedia Data for AR Cultural Heritage Applications through Storytelling

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    cover image ACM Other conferences
    CBMI '17: Proceedings of the 15th International Workshop on Content-Based Multimedia Indexing
    June 2017
    237 pages
    ISBN:9781450353335
    DOI:10.1145/3095713
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 19 June 2017

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    Author Tags

    1. augmented reality
    2. cultural heritage
    3. database
    4. digital heritage
    5. experience design
    6. metadata
    7. multimedia
    8. narrative design
    9. storytelling

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    Cited By

    View all
    • (2024)Mobile AR Interaction Design Patterns for Storytelling in Cultural Heritage: A Systematic ReviewMultimodal Technologies and Interaction10.3390/mti80600528:6(52)Online publication date: 17-Jun-2024
    • (2024)A review based knowledge organization supported research framework for digital storytelling from travel recordsGlobal Knowledge, Memory and Communication10.1108/GKMC-09-2023-0339Online publication date: 18-Mar-2024
    • (2023)Evaluation of an Augmented Reality for Historical Context Experiences of 3D Restored Court PaintingsIEEE Access10.1109/ACCESS.2023.326852811(39197-39212)Online publication date: 2023
    • (2023)PoeticAR: Reviving Traditional Poetry of the Heritage Site of Jichang Garden via Augmented RealityInternational Journal of Human–Computer Interaction10.1080/10447318.2023.217680640:6(1438-1454)Online publication date: 13-Feb-2023
    • (2022)Spatial transition management for improving outdoor cinematic augmented reality experience of the TV showVirtual Reality10.1007/s10055-021-00617-z26:3(1059-1077)Online publication date: 6-Jan-2022
    • (2020)Methods and Practices for Assessing the User Experience of Interactive Systems for Cultural HeritageApplying Innovative Technologies in Heritage Science10.4018/978-1-7998-2871-6.ch009(171-208)Online publication date: 2020
    • (2020)On How Technology-Powered Storytelling Can Contribute to Cultural Heritage Sustainability across Multiple Venues—Evidence from the CrossCult H2020 ProjectSustainability10.3390/su1204166612:4(1666)Online publication date: 23-Feb-2020
    • (2019)Technology-Powered Strategies to Rethink the Pedagogy of History and Cultural Heritage through Symmetries and NarrativesSymmetry10.3390/sym1103036711:3(367)Online publication date: 12-Mar-2019
    • (2019)Enhancing Rock Painting Tour Experience with Outdoor Augmented Reality2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2019.00-67(118-121)Online publication date: Oct-2019
    • (2018)Design Guidelines for a Location-based Digital Heritage Storytelling Tool to Support Author Intent2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018)10.1109/DigitalHeritage.2018.8810102(1-8)Online publication date: Oct-2018
    • Show More Cited By

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