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Experiencing Electrical Muscle Stimulation

Published: 18 September 2018 Publication History

Abstract

Electrical Muscle Stimulation (EMS) offers rich opportunities for interaction. By varying stimulation parameters (amplitudes, pulse widths and frequencies), EMS can be used to either trigger muscle contractions, and so convey object affordances or guide user movements, or provide rich haptic feedback. However, the way users' experience changes with these parameters, and EMS in general, is poorly understood. Using a phenomenologically inspired interview technique, the explicitation interview, we study fifteen users' experience of EMS across 48 combinations of stimulation parameters. We synthesize the descriptions of EMS and relate stimulation parameters to categories of experience, such as 'temperature', 'motion', and 'sensitivity'. From the interviews, we explore more general topics in body-based interfaces, including the experience of control, metaphors for having your body actuated, and the relation between EMS parameters and perceived depth and location of sensations. These findings provide a vocabulary of EMS experience, and an insight into the relationship between specific parameters and associated sensations. In turn, this can help designers consider the user experience of EMS when developing interfaces.

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Cited By

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  • (2024)The Influence of Skin Parameters and Body Composition on the Tolerance of Pain Stimulus Generated During Electrical Muscle Stimulation (EMS) in Women - Pilot StudyClinical, Cosmetic and Investigational Dermatology10.2147/CCID.S463676Volume 17(1227-1243)Online publication date: May-2024
  • (2024)Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-CorporealityProceedings of the Augmented Humans International Conference 202410.1145/3652920.3653037(318-323)Online publication date: 4-Apr-2024
  • (2024)Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social PlayProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660723(2088-2106)Online publication date: 1-Jul-2024
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Published In

cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 2, Issue 3
September 2018
1536 pages
EISSN:2474-9567
DOI:10.1145/3279953
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 September 2018
Accepted: 01 September 2018
Revised: 01 July 2018
Received: 01 May 2018
Published in IMWUT Volume 2, Issue 3

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Author Tags

  1. EMS
  2. Electric Muscle Stimulation
  3. User Experience

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Cited By

View all
  • (2024)The Influence of Skin Parameters and Body Composition on the Tolerance of Pain Stimulus Generated During Electrical Muscle Stimulation (EMS) in Women - Pilot StudyClinical, Cosmetic and Investigational Dermatology10.2147/CCID.S463676Volume 17(1227-1243)Online publication date: May-2024
  • (2024)Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-CorporealityProceedings of the Augmented Humans International Conference 202410.1145/3652920.3653037(318-323)Online publication date: 4-Apr-2024
  • (2024)Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social PlayProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660723(2088-2106)Online publication date: 1-Jul-2024
  • (2024)Understanding and Designing Thermal ExperiencesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3634893(1-4)Online publication date: 11-Feb-2024
  • (2024)Designing Beyond Hot and Cold – Exploring Full-Body Heat Experiences in SaunaProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633364(1-14)Online publication date: 11-Feb-2024
  • (2024)Exploring Superpower Design Through Wi-Fi TwingeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633352(1-16)Online publication date: 11-Feb-2024
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633349(1-16)Online publication date: 11-Feb-2024
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3649125(1-4)Online publication date: 11-May-2024
  • (2024)SplitBody: Reducing Mental Workload while Multitasking via Muscle StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642629(1-11)Online publication date: 11-May-2024
  • (2024)Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer InteractionProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642585(1-16)Online publication date: 11-May-2024
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