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How NASA Uses Render Time Procedurals for Scientific Data Visualization

Published: 17 November 2019 Publication History

Abstract

In data-driven visualizations, the size and accessibility of data files can greatly impact the computer graphics production pipeline. Loading large and complex data structures into 3D animation software such as Maya may result in system performance issues that limit interactivity.  At NASA's Scientific Visualization Studio, we have implemented methods to procedurally read data files and generate graphics at render time. We accomplish this by creating per-frame calls in our animation software that are executed by the renderer. This procedural workflow accelerates visualization production and iteration.

References

[1]
Ebert, D., F. Musgrave, D. Peachey, P. Perlin, S. Worley,1994: Texturing and Modeling: A Procedural Approach, AP Professional.
[2]
Upstill, S., 1990: The RenderMan Companion, A Programmer's Guide to Realistic Computer Graphics, Addison-Wesley Publishing Company.
[3]
Pixar, 2000: The RenderMan Interface (Version 3.2), July.
[4]
Gritz, L., 2018: Open Shading Language 1.9 Language Specification.

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                cover image ACM Conferences
                SA '19: SIGGRAPH Asia 2019 Technical Briefs
                November 2019
                121 pages
                ISBN:9781450369459
                DOI:10.1145/3355088
                Publication rights licensed to ACM. ACM acknowledges that this contribution was authored or co-authored by an employee, contractor or affiliate of the United States government. As such, the Government retains a nonexclusive, royalty-free right to publish or reproduce this article, or to allow others to do so, for Government purposes only.

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                Association for Computing Machinery

                New York, NY, United States

                Publication History

                Published: 17 November 2019

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                Author Tags

                1. 3D
                2. Computer Graphics
                3. Procedural Modelling
                4. Rendering

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                SA '19
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                SA '19: SIGGRAPH Asia 2019
                November 17 - 20, 2019
                QLD, Brisbane, Australia

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                Overall Acceptance Rate 178 of 869 submissions, 20%

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