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Snap-Snap T-Shirt: Posture Awareness Through Playful and Somaesthetic Experience

Published: 09 February 2020 Publication History

Abstract

In this pictorial we present a prototype of a novel personalized garment that provides rich haptic feedback for posture awareness in the context of repetitive strain injury (RSI). Unlike prior work concerned with posture correction, our aim was to design a garment that would allow the user to gain an awareness of his posture with a help of sensorial experiences. Collaboratively engaging the user as a co-designer in movement enactment, movement analysis and embodied co-design sessions enabled us to design a garment that offers posture awareness through playful and somaesthetic experience. We offer a reflective analysis of how our co-design approach enabled us to design for personalization, somaesthetics and playfulness in posture awareness.

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Cited By

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  • (2024)A review of visual strategies in pictorialsProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656212(211-228)Online publication date: 23-Jun-2024
  • (2024)Loom Pedals: Retooling Jacquard Weaving for Improvisational Design WorkflowsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633358(1-16)Online publication date: 11-Feb-2024
  • (2024)Somaesthetic Meditation Wearable: Exploring the Effect of Targeted Warmth Technology on Meditators' ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642557(1-14)Online publication date: 11-May-2024
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Published In

cover image ACM Conferences
TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
February 2020
978 pages
ISBN:9781450361071
DOI:10.1145/3374920
  • General Chairs:
  • Elise van den Hoven,
  • Lian Loke,
  • Program Chairs:
  • Orit Shaer,
  • Jelle van Dijk,
  • Andrew Kun
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 09 February 2020

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Author Tags

  1. co-design
  2. garment
  3. magnets.
  4. movement observation
  5. personalization
  6. playfulness
  7. posture awareness
  8. rsi
  9. somaesthetics

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TEI '20
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TEI '20 Paper Acceptance Rate 37 of 132 submissions, 28%;
Overall Acceptance Rate 393 of 1,367 submissions, 29%

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Cited By

View all
  • (2024)A review of visual strategies in pictorialsProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656212(211-228)Online publication date: 23-Jun-2024
  • (2024)Loom Pedals: Retooling Jacquard Weaving for Improvisational Design WorkflowsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633358(1-16)Online publication date: 11-Feb-2024
  • (2024)Somaesthetic Meditation Wearable: Exploring the Effect of Targeted Warmth Technology on Meditators' ExperiencesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642557(1-14)Online publication date: 11-May-2024
  • (2023)Wryneck Tree: Designing a Multimodal Interactive System for Sedentary Office Forward Head Postures CorrectionEntertainment Computing – ICEC 202310.1007/978-981-99-8248-6_47(497-506)Online publication date: 15-Nov-2023
  • (2022)Making New Worlds – Transformative Becomings with Soma DesignProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502018(1-17)Online publication date: 29-Apr-2022
  • (2022)Embodied and Sonic Interactions in Virtual Environments: Tactics and ExemplarsSonic Interactions in Virtual Environments10.1007/978-3-031-04021-4_7(219-235)Online publication date: 14-Oct-2022
  • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022
  • (2021)Experiencing Distance: Wearable Engagements with Remote RelationshipsProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3446071(1-13)Online publication date: 14-Feb-2021
  • (2021)The Bodies of TEI – Investigating Norms and Assumptions in the Design of Embodied InteractionProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440651(1-19)Online publication date: 14-Feb-2021

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