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PC-MCU: point cloud multipoint control unit for multi-user holoconferencing systems

Published: 08 June 2020 Publication History
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  • Abstract

    This paper introduces the Point Cloud Multipoint Control Unit (PC-MCU): a key component for multi-user holoconferencing systems, where remote participants are represented as Point Clouds. The presented solution redefines the idea of MCU, broadly used to optimize connections and communications between users in traditional videoconferencing, and introduces a set of key features for the optimization of holoconferencing services where multiple users can be remotely connected. The PC-MCU is a virtualized cloud-based component, that aims at reducing the end-user client computational resources and bandwidth usage, providing the following key features: fusion of volumetric videos, Level of Detail (LoD) adjustment and non visible data removal. The results obtained for a scenario with two remote users, show how the introduction of the PC-MCU provides significant benefits in terms of computational resources and bandwidth savings, thus alleviating the requirements at the client side in holoconferencing services when compared to a baseline condition without using it. These improvements open the door to further research on this area to enable scalable and adaptive holoconferencing services using lightweight devices.

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    Cited By

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    • (2024)VP9 bitstream-based Tiled Multipoint Control UnitProceedings of the 15th ACM Multimedia Systems Conference10.1145/3625468.3647608(23-33)Online publication date: 15-Apr-2024
    • (2024)Look Over Here! Comparing Interaction Methods for User-Assisted Remote Scene ReconstructionExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650982(1-8)Online publication date: 11-May-2024
    • (2024)On the Way to Holographic-Type Communications: Perspectives and Enabling TechnologiesIEEE Access10.1109/ACCESS.2024.339312412(59236-59259)Online publication date: 2024
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        cover image ACM Conferences
        NOSSDAV '20: Proceedings of the 30th ACM Workshop on Network and Operating Systems Support for Digital Audio and Video
        June 2020
        73 pages
        ISBN:9781450379458
        DOI:10.1145/3386290
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Published: 08 June 2020

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        Author Tags

        1. AR
        2. MCU
        3. VR
        4. XR
        5. holoconferencing
        6. holoportation
        7. point clouds
        8. social VR
        9. volumetric video

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        • EU H2020 Program

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        MMSys '20
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        MMSys '20: 11th ACM Multimedia Systems Conference
        June 10 - 11, 2020
        Istanbul, Turkey

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        NOSSDAV '20 Paper Acceptance Rate 10 of 22 submissions, 45%;
        Overall Acceptance Rate 118 of 363 submissions, 33%

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        Cited By

        View all
        • (2024)VP9 bitstream-based Tiled Multipoint Control UnitProceedings of the 15th ACM Multimedia Systems Conference10.1145/3625468.3647608(23-33)Online publication date: 15-Apr-2024
        • (2024)Look Over Here! Comparing Interaction Methods for User-Assisted Remote Scene ReconstructionExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650982(1-8)Online publication date: 11-May-2024
        • (2024)On the Way to Holographic-Type Communications: Perspectives and Enabling TechnologiesIEEE Access10.1109/ACCESS.2024.339312412(59236-59259)Online publication date: 2024
        • (2023)Addressing Scalability for Real-time Multiuser Holo-portation: Introducing and Assessing a Multipoint Control Unit (MCU) for Volumetric VideoProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3613777(9243-9251)Online publication date: 26-Oct-2023
        • (2023)Robust QUIC-Based Signalling for WebRTC in Impaired Networks2023 IEEE International Mediterranean Conference on Communications and Networking (MeditCom)10.1109/MeditCom58224.2023.10266652(187-192)Online publication date: 4-Sep-2023
        • (2023)VR2Gather: A Collaborative, Social Virtual Reality System for Adaptive, Multiparty Real-Time CommunicationIEEE MultiMedia10.1109/MMUL.2023.326394330:2(48-59)Online publication date: 1-Apr-2023
        • (2023)6G-BRICKS: Developing a Modern Experimentation Facility for Validation, Testing and Showcasing of 6G Breakthrough Technologies and DevicesArtificial Intelligence Applications and Innovations. AIAI 2023 IFIP WG 12.5 International Workshops10.1007/978-3-031-34171-7_1(17-31)Online publication date: 2-Jun-2023
        • (2022)Challenges in Implementing Low-Latency Holographic-Type Communication SystemsSensors10.3390/s2224961722:24(9617)Online publication date: 8-Dec-2022
        • (2022)Evaluating the Impact of Tiled User-Adaptive Real-Time Point Cloud Streaming on VR Remote CommunicationProceedings of the 30th ACM International Conference on Multimedia10.1145/3503161.3548220(3094-3103)Online publication date: 10-Oct-2022
        • (2022)Toward Hyper-Realistic and Interactive Social VR Experiences in Live TV ScenariosIEEE Transactions on Broadcasting10.1109/TBC.2021.312349968:1(13-32)Online publication date: Mar-2022
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