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extended-abstract

OSMoSIS: interactive sound generation system for children with autism

Published: 21 July 2020 Publication History

Abstract

This paper reports on the design and pilot evaluation of a system that uses movement, music and sounds to support playful interactions for children with Autism Spectrum Conditions (ASC). OSMoSIS (Observation of Social Motor Synchrony with an Interactive System) is a musical motion-based game. The design was inspired by previous research that suggests that music and movement can be helpful in fostering communication and expression skills, and the first author's experiences as a music therapist. OSMoSIS converts movements into sounds, using a Microsoft Kinect-based system which provides full body tracking. A recently conducted evaluation with a group of 11 children with autism aged 5-- 11 years old showed positive engagement with the system, and some instances of imaginative play. In our discussion, we highlight implications for the design of future music and movement systems to support learning in children with autism.

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Cited By

View all
  • (2024)Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in GamesProceedings of the ACM on Human-Computer Interaction10.1145/36770698:CHI PLAY(1-27)Online publication date: 15-Oct-2024
  • (2024)Enhancing Assessment of Social Motor Synchrony Through Full-Body Interaction: A Novel Approach with OSMoSIS ToolProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659388(749-753)Online publication date: 17-Jun-2024
  • (2023)Moving Towards an Accessible Approach to Music Therapy for Autistic People: A Systematic Review2023 IEEE 47th Annual Computers, Software, and Applications Conference (COMPSAC)10.1109/COMPSAC57700.2023.00069(472-480)Online publication date: Jun-2023
  • Show More Cited By

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    cover image ACM Conferences
    IDC '20: Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts
    June 2020
    367 pages
    ISBN:9781450380201
    DOI:10.1145/3397617
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 21 July 2020

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    1. autism
    2. data analysis
    3. interaction
    4. log data
    5. motion based touchless interaction
    6. movement
    7. music

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    IDC '20: Interaction Design and Children
    June 21 - 24, 2020
    London, United Kingdom

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    Overall Acceptance Rate 172 of 578 submissions, 30%

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    Cited By

    View all
    • (2024)Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in GamesProceedings of the ACM on Human-Computer Interaction10.1145/36770698:CHI PLAY(1-27)Online publication date: 15-Oct-2024
    • (2024)Enhancing Assessment of Social Motor Synchrony Through Full-Body Interaction: A Novel Approach with OSMoSIS ToolProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659388(749-753)Online publication date: 17-Jun-2024
    • (2023)Moving Towards an Accessible Approach to Music Therapy for Autistic People: A Systematic Review2023 IEEE 47th Annual Computers, Software, and Applications Conference (COMPSAC)10.1109/COMPSAC57700.2023.00069(472-480)Online publication date: Jun-2023
    • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
    • (2022)Evaluating Interactional Synchrony in Full-Body Interaction with Autistic ChildrenProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529729(1-12)Online publication date: 27-Jun-2022
    • (2021)How Technology Applied to Music-Therapy and Sound-Based Activities Addresses Motor and Social Skills in Autistic ChildrenMultimodal Technologies and Interaction10.3390/mti50300115:3(11)Online publication date: 5-Mar-2021
    • (2021)Autism and Technology for CollaborationTechnology to Support Children's Collaborative Interactions10.1007/978-3-030-75047-3_6(105-126)Online publication date: 7-Sep-2021

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