Cited By
View all- Poeller SRobinson R(2024)Mute, Block, Punish, Reward? A Call to Shift the Research Focus From Concealing Toxicity in Games to Promoting Genuine Positive BehaviorCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678863(282-284)Online publication date: 14-Oct-2024
- Wijkstra M(2024)Fighting Toxicity Through Positive and Preventative InterventionCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678857(450-453)Online publication date: 14-Oct-2024
- Poeller SBaumann NMandryk R(2024)Intimidating or Friendly? How Players Represent Themselves With Character Appearances That Reflect Their Social MotivationsProceedings of the 19th International Conference on the Foundations of Digital Games10.1145/3649921.3650007(1-16)Online publication date: 21-May-2024
- Show More Cited By