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An Interactive Car Drawing System with Tick'n'Draw for Training Perceptual and Perspective Drawing Skills

Published: 28 April 2022 Publication History

Abstract

Young children love to draw. However, at around age 10, they begin to feel that their drawings are unrealistic and give up drawing altogether. This study aims to help those who did not receive the proper training in drawing at the time and as a result remain at that level of drawing. First, through 12 drawing workshop sessions, we condensed 2 prominent art education books into 10 core drawing skills. Second, we designed and implemented a novel interactive system that helps the user repeatedly train these skills in the 5 stages of drawing a nice car in an accurate perspective. Our novel interactive technique, Tick'n'Draw, inspired by the drawing habits of experts, provides friendly guidance so that the user does not get lost in the many steps of perceptual and perspective drawing. Third, through a pilot test, we found that our system is quick to learn, easy to use, and can potentially improve real-world drawing abilities with continued use.

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References

[1]
Betty Edwards. 1979. Drawing on the Right Side of the Brain: A Course in Enhancing Creativity and Artistic Confidence. J. P. Tarcher.
[2]
Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, and Adrien Bousseau. 2020. Lifting freehand concept sketches into 3D. TOG 39, 6 (2020), Article 167, 16 pages.
[3]
Yulia Gryaditskaya, Mark Sypesteyn, Jan Willem Hoftijzer, Sylvia Pont, Frédo Durand, and Adrien Bousseau. 2019. OpenSketch: a richly-annotated dataset of product design sketches. TOG 38, 6 (2019), Article 232, 16 pages.
[4]
James W. Hennessey, Han Liu, Holger Winnemöller, Mira Dontcheva, and Niloy J. Mitra. 2017. How2Sketch: generating easy-to-follow tutorials for sketching 3D objects. In Proc. I3D ’17. Article 8, 11 pages.
[5]
Swarna Keshavabhotla, Blake Williford, Shalini Kumar, Ethan Hilton, Paul Taele, Wayne Li, Julie Linsey, and Tracy Hammond. 2017. Conquering the cube: learning to sketch primitives in perspective with an intelligent tutoring system. In Proc. SBIM ’17. Article 2, 11 pages.
[6]
Scott Robertson and Thomas Bertling. 2012. How to Draw: Drawing and Sketching Objects and Environments from Your Imagination. Design Studio Press.
[7]
Ryan Schmidt, Azam Khan, Karan Singh, and Gord Kurtenbach. 2009. Analytic drawing of 3D scaffolds. TOG 28, 5 (2009), Article 149, 10 pages.
[8]
Blake Williford. 2017. SketchTivity: improving creativity by learning sketching with an intelligent tutoring system. In Proc. C&C ’17. 477–483.
[9]
Blake Williford, Matthew Runyon, and Tracy Hammond. 2020. Recognizing perspective accuracy: an intelligent user interface for assisting novices. In Proc. IUI ’20. 231–242.
[10]
Blake Williford, Paul Taele, Trevor Nelligan, Wayne Li, Julie Linsey, and Tracy Hammond. 2016. Persketchtivity: an intelligent pen-based educational application for design sketching instruction. Revolutionizing Education with Digital Ink(2016), 115–127.

Cited By

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  • (2024)STIVi: Turning Perspective Sketching Videos into Interactive TutorialsProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670969(1-13)Online publication date: 3-Jun-2024

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cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 April 2022

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Author Tags

  1. Perceptual drawing
  2. interactive education
  3. perspective drawing

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  • Poster
  • Research
  • Refereed limited

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CHI '22
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CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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Cited By

View all
  • (2024)STIVi: Turning Perspective Sketching Videos into Interactive TutorialsProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670969(1-13)Online publication date: 3-Jun-2024

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