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SocialStools: A Playful, Socio-Spatial Interface for Fostering Togetherness Across Strangers

Published: 28 April 2022 Publication History

Abstract

Leveraging the human propensity for embodied interaction, SocialStools is a socio-spatial interface that facilitates playful social interactions across strangers in a physical space, fostering togetherness. Three stools on caster wheels generate sound and image around them in response to sitting on them, and moving and rotating relative to each other. In this paper, we identify the challenges of stranger interactions, introduce our cyber-physical system, and describe and demonstrate three interaction situations: sitting, moving closer and away from each other, and rotating to face or turn away from each other. By translating these interactions into visual and auditory effects, we explore the possibilities of merging the socio-physical world with a digital system to create unique social affordances for interpersonal interactions that foster togetherness. Our demonstration transforms three strangers into a trio of sound-and-image makers interacting through creative, embodied play.

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MP4 File (3491101.3519877-walkthrough.mp4)
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References

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Cited By

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  • (2024)Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture InputProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642028(1-17)Online publication date: 11-May-2024

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cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 April 2022

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Author Tags

  1. Computer-Mediated Communication
  2. Human-human Interaction
  3. Interaction Proxemics
  4. Ludic Design
  5. Projection Mapping

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  • Demonstration
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  • Refereed limited

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CHI '22
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CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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View all
  • (2024)Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture InputProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642028(1-17)Online publication date: 11-May-2024

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