Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3505284.3532974acmconferencesArticle/Chapter ViewAbstractPublication PagesimxConference Proceedingsconference-collections
Work in Progress

Augmenting a Nature Documentary with a Lifelike Hologram in Virtual Reality

Published: 22 June 2022 Publication History

Abstract

While augmented reality television (ARTV) is being investigated in research labs, the high cost of AR headsets makes it difficult for audiences to benefit from the research. However, the relative affordability of virtual reality (VR) headsets provides ARTV researchers with opportunities to test their prototypes in VR. Additionally, as VR becomes an acceptable medium for watching conventional TV, augmenting such viewing experiences in VR creates new opportunities. We prototype a nature documentary ARTV experience in VR and conduct a remote user study (n = 10) to investigate six points on the visual display design dimension of presenting a lifelike programme-related hologram. We manipulated the starting point and the movement behaviour of the hologram to gain insight into viewer preferences. Our findings highlight the importance of personal preferences and that of the perceived role of a hologram in relation to the underlying TV content; suggesting there may not be a single way to augment a TV programme. Instead, creators may need to provide the audiences with capabilities to customise ARTV content.

References

[1]
Caroline Baillard, Matthieu Fradet, Vincent Alleaume, Pierrick Jouet, and Anthony Laurent. 2017. Multi-device Mixed Reality TV: A Collaborative Experience with Joint Use of a Tablet and a Headset. In Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (Gothenburg, Sweden) (VRST ’17). ACM, New York, NY, USA, Article 67, 2 pages. https://doi.org/10.1145/3139131.3141196
[2]
Naoki Kimura and Jun Rekimoto. 2018. ExtVision: Augmentation of Visual Experiences with Generation of Context Images for a Peripheral Vision Using Deep Neural Network. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (Montreal QC, Canada) (CHI ’18). ACM, New York, NY, USA, Article 427, 10 pages. https://doi.org/10.1145/3173574.3174001
[3]
Florian Mathis, Xuesong Zhang, Joseph O’Hagan, Daniel Medeiros, Pejman Saeghe, Mark McGill, Stephen Brewster, and Mohamed Khamis. 2021. Remote XR Studies: The Golden Future of HCI Research?(2021).
[4]
Philipp Mayring. 2014. Qualitative content analysis: theoretical foundation, basic procedures and software solution. (2014).
[5]
Paul Milgram and Fumio Kishino. 1994. A Taxonomy of Mixed Reality Visual Displays. IEICE Transactions on Information and Systems E77-D, 12 (December 1994), 1321–1329. https://search.ieice.org/bin/summary.php?id=e77-d_12_1321
[6]
Veronica Pialorsi and Pejman Saeghe. 2020. Designing Intergenerational Media Experiences: A Participatory Design Approach. In Toys and the TV: Serious Play. Workshop at the ACM International Conference on Interactive Media Experiences.
[7]
Pejman Saeghe, Gavin Abercrombie, Bruce Weir, Sarah Clinch, Stephen Pettifer, and Robert Stevens. 2020. Augmented Reality and Television: Dimensions and Themes. In ACM International Conference on Interactive Media Experiences (Cornella, Barcelona, Spain) (IMX ’20). Association for Computing Machinery, New York, NY, USA, 13–23. https://doi.org/10.1145/3391614.3393649
[8]
Pejman Saeghe, Sarah Clinch, Bruce Weir, Maxine Glancy, Vinoba Vinayagamoorthy, Ollie Pattinson, Stephen Robert Pettifer, and Robert Stevens. 2019. Augmenting Television With Augmented Reality. In Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video (Salford (Manchester), United Kingdom) (TVX ’19). ACM, New York, NY, USA, 255–261. https://doi.org/10.1145/3317697.3325129
[9]
Pejman Saeghe, Sarah Clinch, Bruce Weir, Steve Pettifer, and Robert Stevens. 2019. Augmented Reality Broadcasting: Challenges and Opportunities. In Challenges Using Head-Mounted Displays in Shared and Social Spaces. Workshop at The ACM CHI Conference on Human Factors in Computing Systems (CHI 2019).
[10]
Pejman Saeghe, Mark McGill, Bruce Weir, Sarah Clinch, and Robert Stevens. 2022. Evaluating and Updating a Design Space for Augmented Reality Television. In ACM International Conference on Interactive Media Experiences (Aveiro, JB, Portugal) (IMX ’22). Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3505284.3529965
[11]
Jürgen Stauder and Philippe Robert. 2002. Let the sunshine on your screen: introducing augmented reality into interactive television. In Proceedings. IEEE International Conference on Multimedia and Expo, Vol. 1. IEEE, 837–840.
[12]
Radu-Daniel Vatavu. 2012. Point & click mediated interactions for large home entertainment displays. Multimedia Tools and Applications 59, 1 (2012), 113–128.
[13]
Radu-Daniel Vatavu. 2013. There’s a World Outside Your TV: Exploring Interactions Beyond the Physical TV Screen. In Proceedings of the 11th European Conference on Interactive TV and Video (Como, Italy) (EuroITV ’13). ACM, New York, NY, USA, 143–152. https://doi.org/10.1145/2465958.2465972
[14]
Radu-Daniel Vatavu, Pejman Saeghe, Teresa Chambel, Vinoba Vinayagamoorthy, and Marian F Ursu. 2020. Conceptualizing Augmented Reality Television for the Living Room. In ACM International Conference on Interactive Media Experiences (Cornella, Barcelona, Spain) (IMX ’20). Association for Computing Machinery, New York, NY, USA, 1–12. https://doi.org/10.1145/3391614.3393660
[15]
Simon von der Au, Leon Giering, Christina Schneegass, and Markus Ludwig. 2020. The SpaceStation App: Design and Evaluation of an AR Application for Educational Television. In ACM International Conference on Interactive Media Experiences. 24–33.
[16]
Christian Zimmer, Nanette Ratz, Michael Bertram, and Christian Geiger. 2018. War Children: Using AR in a Documentary Context. In 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). IEEE, 390–394.

Cited By

View all
  • (2024)Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public TransportProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656321(219-230)Online publication date: 7-Jun-2024
  • (2023)Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human RightsProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627782(225-235)Online publication date: 3-Dec-2023

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
IMX '22: Proceedings of the 2022 ACM International Conference on Interactive Media Experiences
June 2022
390 pages
ISBN:9781450392129
DOI:10.1145/3505284
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 June 2022

Check for updates

Author Tags

  1. augmented reality
  2. design space
  3. television
  4. virtual reality

Qualifiers

  • Work in progress
  • Research
  • Refereed limited

Conference

IMX '22

Acceptance Rates

Overall Acceptance Rate 69 of 245 submissions, 28%

Upcoming Conference

IMX '25

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)36
  • Downloads (Last 6 weeks)2
Reflects downloads up to 09 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public TransportProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656321(219-230)Online publication date: 7-Jun-2024
  • (2023)Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human RightsProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627782(225-235)Online publication date: 3-Dec-2023

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media